Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How to Legally Overcome Flatfooted
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tomBitonti" data-source="post: 2115407" data-attributes="member: 13107"><p><strong>Still some questions</strong></p><p></p><p>Hi,</p><p></p><p>Trying to hear both sides on this, and I still have some questions.</p><p></p><p>Assume that the bowman has a deadly poisoned arrow to shoot.</p><p></p><p>Working from an example (hopefully cinematic):</p><p></p><p>Actor 1: The king, walking in procession through a hall lined with his subjects.</p><p>Actors 2 and 3: A pair of bodyguards on either side of the king.</p><p>Actor 4: A sniper (bowman) on a balcony, with his bow notched and ready to shoot the king.</p><p>Actor 5: A patrollman who has snuck up behind the sniper and who is preparing to attack him.</p><p>Actor 6: A random subject, who is racing through the crowd to warn the king, but who has been silenced by an ally of the sniper.</p><p></p><p>There are a couple of things that are about to happen:</p><p></p><p>The random subject will cause a disruption in the crowd as he races towards the king;</p><p>The guardmen will react to the random subject, probably with alarm.</p><p>The bowman will attempt to shoot the king.</p><p>The patrolman will attack the bowman.</p><p></p><p>Questions:</p><p></p><p>When is initiative rolled.</p><p>Is there a surprise round? Who gets to act during that round.</p><p>What are the states of the actors relative to each other?</p><p>(Aware of or not, flat-footed, retains dexterity or not?)</p><p></p><p>My take is that initiative is rolled as soon as the random subject causes the disruption.</p><p></p><p>At that point, the actors roll spot checks to become aware of the subject.</p><p></p><p>The bowman has already rolled (and failed) a spot check against the patrolman, and</p><p>doesn't get another one.</p><p></p><p>The bodyguards have previously failed a spot check against the bowman, but they get</p><p>a new one, or can make an intelligence check to make a new one (perhaps this is a diversion!)</p><p></p><p>Let's say that both guardsmen and the bowman spot the disturbance, but the patrolman does not (he is in a back hallway and can't clearly see or hear the disturbance, and</p><p>besides, he is focussed on the bowman.) Also, let's say that the king does not spot</p><p>the disturbance (maybe he does, but doesn't internalize the information sufficiently</p><p>to react to it).</p><p></p><p>What happens from there?</p><p></p><p>Thx</p><p></p><p>T Bitonti</p></blockquote><p></p>
[QUOTE="tomBitonti, post: 2115407, member: 13107"] [b]Still some questions[/b] Hi, Trying to hear both sides on this, and I still have some questions. Assume that the bowman has a deadly poisoned arrow to shoot. Working from an example (hopefully cinematic): Actor 1: The king, walking in procession through a hall lined with his subjects. Actors 2 and 3: A pair of bodyguards on either side of the king. Actor 4: A sniper (bowman) on a balcony, with his bow notched and ready to shoot the king. Actor 5: A patrollman who has snuck up behind the sniper and who is preparing to attack him. Actor 6: A random subject, who is racing through the crowd to warn the king, but who has been silenced by an ally of the sniper. There are a couple of things that are about to happen: The random subject will cause a disruption in the crowd as he races towards the king; The guardmen will react to the random subject, probably with alarm. The bowman will attempt to shoot the king. The patrolman will attack the bowman. Questions: When is initiative rolled. Is there a surprise round? Who gets to act during that round. What are the states of the actors relative to each other? (Aware of or not, flat-footed, retains dexterity or not?) My take is that initiative is rolled as soon as the random subject causes the disruption. At that point, the actors roll spot checks to become aware of the subject. The bowman has already rolled (and failed) a spot check against the patrolman, and doesn't get another one. The bodyguards have previously failed a spot check against the bowman, but they get a new one, or can make an intelligence check to make a new one (perhaps this is a diversion!) Let's say that both guardsmen and the bowman spot the disturbance, but the patrolman does not (he is in a back hallway and can't clearly see or hear the disturbance, and besides, he is focussed on the bowman.) Also, let's say that the king does not spot the disturbance (maybe he does, but doesn't internalize the information sufficiently to react to it). What happens from there? Thx T Bitonti [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How to Legally Overcome Flatfooted
Top