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General Tabletop Discussion
*Pathfinder & Starfinder
How to Legally Overcome Flatfooted
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<blockquote data-quote="Zaebos" data-source="post: 2118296" data-attributes="member: 1499"><p>Right, you can still yell at your friends, but that does not mean that they can get ready the split second you yell.</p><p></p><p>The Combat system is an ABSTRACT system, not a system grounded in real life. It happens on a turn by turn scenario, yes, but in actuality, its all happening at the same time during 6 second intervals. A surprise round would then be about 3 seconds.</p><p></p><p>Buddy yells at friends to ready, those who failed their sense motive, it takes them awhile to ready up, say three seconds, since their attention was not on the attacker apparenlty (probably listening to someone else). So they have a 3 second delay to attack, not unreasonable. Next round everyone attacks at the same time, in initiative order, which takes 6 seconds to complete, but they did act on second 3. If you blew your initiative score, so be it. Combat is never cut and dry and the most careful planning of an encounter rarely works out.</p><p></p><p>I find no problems with this ABSTRACT system. Some realism is fine in combat, but I would say that if it got TOO indepth, it would take too long to finish a round in combat.</p><p></p><p>Yelling at your friends doesn't mean they can get ready immediatly. All it means is that you can yell at your friends, whether your friends die rolls are good enough to attack in the surprise round or in the next round.</p></blockquote><p></p>
[QUOTE="Zaebos, post: 2118296, member: 1499"] Right, you can still yell at your friends, but that does not mean that they can get ready the split second you yell. The Combat system is an ABSTRACT system, not a system grounded in real life. It happens on a turn by turn scenario, yes, but in actuality, its all happening at the same time during 6 second intervals. A surprise round would then be about 3 seconds. Buddy yells at friends to ready, those who failed their sense motive, it takes them awhile to ready up, say three seconds, since their attention was not on the attacker apparenlty (probably listening to someone else). So they have a 3 second delay to attack, not unreasonable. Next round everyone attacks at the same time, in initiative order, which takes 6 seconds to complete, but they did act on second 3. If you blew your initiative score, so be it. Combat is never cut and dry and the most careful planning of an encounter rarely works out. I find no problems with this ABSTRACT system. Some realism is fine in combat, but I would say that if it got TOO indepth, it would take too long to finish a round in combat. Yelling at your friends doesn't mean they can get ready immediatly. All it means is that you can yell at your friends, whether your friends die rolls are good enough to attack in the surprise round or in the next round. [/QUOTE]
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How to Legally Overcome Flatfooted
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