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General Tabletop Discussion
*Pathfinder & Starfinder
How to lower spellbook size/cost (some ranting then actual ideas)
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<blockquote data-quote="FoxWander" data-source="post: 3145285" data-attributes="member: 1356"><p>That's the gist of it right there! It gets in the way of the fun. </p><p></p><p>The power of a wizard is balanced against the other classes by their hit points, attacks and weapon selection. Gouging them in time and money on the basic tool of thier class just seems excessive. I'm not proposing getting RID of spellbooks all together, I'm just saying they shouldn't be any harder or more expenxsive to maintain than a regular, though very nice, <strong>book</strong>. Or any other class's core "tools of the trade", like the rogue's lockpicks or the cleric's holy symbol. After a rogue or a cleric pays for thier tools- that's it. No more expensive upkeep. They don't have to pay a few hundred gold to get them 'shined up' when they gain a level so they'll still be useful. </p><p></p><p>Of course, wizards should have to pay for any new spells they acquire at the guild or ye olde magic shop. That's to be expected, since spell knowledge is a valuable commodity. A new spell should have a cost commensurate with it's rarity or usefulness or whatever. It's just the ridiculous cost, time and space involved with <em>scribing them into the spellbook</em> that I have a problem with. </p><p></p><p>Look at it this way- a fighter goes up a level and trades in his old sword for a spiffy new magic one, and it cost him a bundle. Does he then have to pay through the nose for a special polishing kit and a scabbard made 'just so' and then spend 24 hours polishing the thing and making it fit in the special scabbard? No, he runs back to the dungeon and keeps on hacking things up! Meanwhile, that's exactly what's happening to the wizard (the time and extra cost- not the being hacked up). He's gonna lose two days scribing his free spells into his book, and then however many more days PLUS 100 gold per page, scribing any extra spells he might want in addition to the freebies (and in every game, after a while, the freebies just aren't enough). That's not counting whatever days he has to spend FINDING any extra spells or the cost of ATTAINING those spells. </p><p></p><p>Again, the finding and attaining of new spells, I don't have a problem with. Why do you think wizards view every library as as much a treasure trove as any dragon's hoard? But when you need a small hoard yourself, just to write them in your book (not to mention a few weeks vacation), finding an enemies spellbook can be as annoying as it is joyous. And finding "treasure" should never be 'annoying'.</p></blockquote><p></p>
[QUOTE="FoxWander, post: 3145285, member: 1356"] That's the gist of it right there! It gets in the way of the fun. The power of a wizard is balanced against the other classes by their hit points, attacks and weapon selection. Gouging them in time and money on the basic tool of thier class just seems excessive. I'm not proposing getting RID of spellbooks all together, I'm just saying they shouldn't be any harder or more expenxsive to maintain than a regular, though very nice, [b]book[/b]. Or any other class's core "tools of the trade", like the rogue's lockpicks or the cleric's holy symbol. After a rogue or a cleric pays for thier tools- that's it. No more expensive upkeep. They don't have to pay a few hundred gold to get them 'shined up' when they gain a level so they'll still be useful. Of course, wizards should have to pay for any new spells they acquire at the guild or ye olde magic shop. That's to be expected, since spell knowledge is a valuable commodity. A new spell should have a cost commensurate with it's rarity or usefulness or whatever. It's just the ridiculous cost, time and space involved with [i]scribing them into the spellbook[/i] that I have a problem with. Look at it this way- a fighter goes up a level and trades in his old sword for a spiffy new magic one, and it cost him a bundle. Does he then have to pay through the nose for a special polishing kit and a scabbard made 'just so' and then spend 24 hours polishing the thing and making it fit in the special scabbard? No, he runs back to the dungeon and keeps on hacking things up! Meanwhile, that's exactly what's happening to the wizard (the time and extra cost- not the being hacked up). He's gonna lose two days scribing his free spells into his book, and then however many more days PLUS 100 gold per page, scribing any extra spells he might want in addition to the freebies (and in every game, after a while, the freebies just aren't enough). That's not counting whatever days he has to spend FINDING any extra spells or the cost of ATTAINING those spells. Again, the finding and attaining of new spells, I don't have a problem with. Why do you think wizards view every library as as much a treasure trove as any dragon's hoard? But when you need a small hoard yourself, just to write them in your book (not to mention a few weeks vacation), finding an enemies spellbook can be as annoying as it is joyous. And finding "treasure" should never be 'annoying'. [/QUOTE]
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