Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How to make 2 to 3 rounds of combat DRAMATIC?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MatthewJHanson" data-source="post: 8486972" data-attributes="member: 13968"><p>I find there's a couple of good questions you can ask. The one I like that you seem to already be asking is "how is this round different from the last one." I try to avoid rounds where it's just I have one fewer spell slot and my enemy has fewer hit points. The ideas you listed are good for that.</p><p></p><p>Another question I ask is what's at stake?</p><p></p><p>In any D&D battle there's always the PC's lives, so dropping a PC to 0 is always good for that. Dragon breath weapons or similar nova powers are good for that.</p><p></p><p>It's pretty hard to kill a PC in D&D 5e though, so you can look for other stakes, other things the PCs might gain or lose from the battle. NPCs, they need to save or fleeing foes they need to prevent from escaping, enemies who possess vital information that the PCs need are all good ways to deal with that.</p><p></p><p>For what it's worth I've written a couple of books called <a href="https://www.drivethrurpg.com/product/340814/Advanced-Encounters-5e-BUNDLE" target="_blank">Terrain Toolbox and Alternate Objective</a> that give some advice on elements to add to spice up encounters.</p></blockquote><p></p>
[QUOTE="MatthewJHanson, post: 8486972, member: 13968"] I find there's a couple of good questions you can ask. The one I like that you seem to already be asking is "how is this round different from the last one." I try to avoid rounds where it's just I have one fewer spell slot and my enemy has fewer hit points. The ideas you listed are good for that. Another question I ask is what's at stake? In any D&D battle there's always the PC's lives, so dropping a PC to 0 is always good for that. Dragon breath weapons or similar nova powers are good for that. It's pretty hard to kill a PC in D&D 5e though, so you can look for other stakes, other things the PCs might gain or lose from the battle. NPCs, they need to save or fleeing foes they need to prevent from escaping, enemies who possess vital information that the PCs need are all good ways to deal with that. For what it's worth I've written a couple of books called [URL='https://www.drivethrurpg.com/product/340814/Advanced-Encounters-5e-BUNDLE']Terrain Toolbox and Alternate Objective[/URL] that give some advice on elements to add to spice up encounters. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How to make 2 to 3 rounds of combat DRAMATIC?
Top