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General Tabletop Discussion
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How to make 2 to 3 rounds of combat DRAMATIC?
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<blockquote data-quote="Storyteller Hero" data-source="post: 8486985" data-attributes="member: 6813635"><p>Don't be afraid to end a combat before everyone on one side has had all their hit points go to zero.</p><p></p><p>Don't be afraid to end a combat before anyone even goes down in combat.</p><p></p><p>Remember what the objectives of everyone in combat are. Not all hired mercs will fight to the death for their employer. Not all bad guys working with other bad guys will stick to the plan or miss the opportunity to wipe out their allies. Not all combats have to be about winning the hit point game. Not all combats have to include only two sides.</p><p></p><p>It's fine to dress things up with cool voices and whatnot, but remember that they're just dressings. Substance should always come first.</p><p></p><p>Cutscenes that introduce new variables such as new participants or changes to environment, and possibly even reset initiative order, can make an encounter feel very memorable.</p><p></p><p>When in doubt, raise the stakes.</p></blockquote><p></p>
[QUOTE="Storyteller Hero, post: 8486985, member: 6813635"] Don't be afraid to end a combat before everyone on one side has had all their hit points go to zero. Don't be afraid to end a combat before anyone even goes down in combat. Remember what the objectives of everyone in combat are. Not all hired mercs will fight to the death for their employer. Not all bad guys working with other bad guys will stick to the plan or miss the opportunity to wipe out their allies. Not all combats have to be about winning the hit point game. Not all combats have to include only two sides. It's fine to dress things up with cool voices and whatnot, but remember that they're just dressings. Substance should always come first. Cutscenes that introduce new variables such as new participants or changes to environment, and possibly even reset initiative order, can make an encounter feel very memorable. When in doubt, raise the stakes. [/QUOTE]
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How to make 2 to 3 rounds of combat DRAMATIC?
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