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How to make a 100th level character and other obsurd junk.
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<blockquote data-quote="DM-Rocco" data-source="post: 2425812" data-attributes="member: 14451"><p><a href="http://www.enworld.org/showthread.php?t=139800" target="_blank">http://www.enworld.org/showthread.php?t=139800</a></p><p> </p><p>The link above is the link to the thread where I am trying to convert the games only 100th level adventure, H4 - The Throne of Bloodstone. yes it is obsurd, yes it is silly and no, I don't think it is worth it, but I am at least going to make the four generic PCs and at least one or two encounters. Why, well, I still haven't figured that out <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p> </p><p><span style="font-size: 10px">Okay, starting to make characters for the 100th level module conversation of The Throne of Bloodstone.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">Here are the guidelines I am using:</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">Starting gold 250,000,000 gold pieces (It comes out to around 277,000,000 gold, but I am rounding it down by 17 million for castles and keeps and summer homes and trips to Vegas. Okay, I’ll throw in a +5 inherit bonus across the board, but that is it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">Limiting feats and spells and items to the following books: Players Handbook 3.5, the Dungeon Masters Guide 3.5 and the Epic Players Handbook.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">No items bought or made can exceed 50 million gold, have to draw a line somewhere <span style="font-family: 'Wingdings'"><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </span> </span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">I will not use prestige classes. I will try to follow the module PCs as best as possible, so no prestige classes. Actually, the PCs listed in the module are mostly 200th level, but this is insane enough at 100th level. So I will mage a Wizard and a fighter and a rogue and a cleric at 100th 3.5 levels. I am going to start with the Fighter and then work on one of the others. If you wish to help out, feel free to make one of the characters.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">I think the best way is to make a 20th level character, then add: +40 to your attack, +40 to your saves and 28 bonus feats and 20 ability increases and a +5 inherit bonus to all your ability scores. Use the point buy method for stats using 30 points and use the die averages for hit points. </span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">If you go for a straight class, here are your bonus feats:</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">The epic level Fighter would gain 40 additional bonus feats</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">The epic Cleric and Paladin would gain an additional 26 bonus feats </span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">The epic Rogue would get 20 additional feats and 50d6 sneak attack and + 30 against traps</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">The epic Wizard and Sorcerer would gain 20 bonus feats</span></p><p><span style="font-size: 10px"></span></p><p> <span style="font-size: 10px"></span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">If you wish to submit a 100th level PC on this thread, I encourage it, please do, you can even use prestige classes and I will include them in the conversation of the module, but please follow the other guidelines regarding money and books and such. The following characters I am making won’t be min/maxed. I will make some special items, but try to buy from the book.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"></span><p style="text-align: center">PREGENERATED 100TH-LEVEL CHARACTERS</p> <p style="text-align: center"></p><p><span style="font-size: 10px">We don’t really believe that anyone has ever “earned” a 100th-level character, in the sense that the character was started at-level 1 and worked his or her way up in a normal (non-Monty Haul) campaign. On the other hand, there’s always the temptation to play, just once, a character of ultimate power.</span></p><p> <span style="font-size: 10px"></span></p><p><span style="font-size: 10px">I made this guy, he is currently without magic items, even though there are items listed for stat bonuses. This is me anticipating things like ability boosting items of at least +6 enhancment arcoss the board and Keen weapons. Other than that, he should just need some pimped out items. Feel free to point out mistakes, dang there is a lot to take into consideration.</span></p><p><span style="font-size: 10px"></span><strong>Ravoux: </strong>Male dawrf Ftr100; Medium-size humanoid; HD 100dl0(600) + 1,200 (CON) + 120 (Epic Toughness) hp 1,900; Init +13 ; Spd 15 ft., fly 60 ft. good; AC 35 (touch 15, + 20 natural + 5 DEX flat-footed 30); Atk +104/+99/+94/+89 melee (2d4+32/18-20/X2 (+1d6 on crit and fort save DC 92 or die) <em>Chain, Spiked) </em>or +102/+97/+92/+87 (ld8+32, +0 <em>warhammer) </em>or +102 ranged (2d8+32/19-20/X3, <em>dwarven </em>thrower); SQ Dwarf traits; AL LN; SV Fort (+52 + 12=64), Ref (46 + 5=51), Will (+ 46 + 6=52), DR 30/-, Fast healing: 21; </p><p></p><p><strong>Str:</strong> 74 +32 <span style="font-size: 9px">(Base 16 (10), +25 level enhancements, +6 enhancement, +5 inherit, +2 Ioun stone, Great STR XX)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"></span><strong>Dex:</strong> 21 + 5 <span style="font-size: 9px">(Base 8 (0), +6 enhancement, +5 inherit, +2 Ioun stone)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"></span><strong>Con:</strong> 34 +12 <span style="font-size: 9px">(Base 18 (16), + 2 racial, +6 enhancement, +5 inherit, +2 Ioun stone, Great CON I)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"></span><strong>Int:</strong> 21 + 5 <span style="font-size: 9px">(Base 10 (2), +6 enhancement +5 inherit)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"></span><strong>Wis:</strong> 23 + 6<span style="font-size: 9px"> (Base 10 (2), +6 enhancement +5 inherit, +2 Ioun stone)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"></span><strong>Cha:</strong> 19 + 4 <span style="font-size: 9px">(Base 8 (0), -2 racial, +5 inherit, +6 enhancement, +2 Ioun stone) </span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"></span>Skills and Feats: Climb +25, Jump +25, Swim +30, Handle Animal +10, Ride (pony) +20, Tumble +48; </p><p></p><p>Feats: Cleave, Combat Reflexes, Dodge, Great Cleave, Improved Critical (Chain, Spiked), Mobility, Power Attack, Spring Attack, Weapon Focus (Chain, Spiked), Weapon Specialization (Chain, Spiked), Greater Weapon Focus (Chain, Spiked), Greater Weapon Specialization (Chain, Spiked), Exotic Weapon Proficiency (Chain, Spiked), Whirlwind, Combat Expertise, Improved Disarm, Improved Trip, Improved Initiative</p><p></p><p>Epic Character Level Feats: Great Strength XX, Fast HealingVII, Great Constitution I</p><p></p><p>Epic Feats: Blind Fight, Armor Skin X, Damage Reduction X, Overwhelming Critical, Devastating Critical (DC 60 + STR32), Dire Charge, Epic Prowess X, Epic Toughness VI, Improved Whirlwind Attack, Superior Initiative </p><p></p><p><em>Possessions: To be listed, but I am sure, in addition to mad magical items, he will have no less than five pocket planes, three kingdoms, two dragons at his beck and call and a water clock <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </em><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"></span></p><p> <span style="font-size: 10px"></span></p><p><span style="font-size: 10px"></span></p><p> <span style="font-size: 10px"></span></p><p><span style="font-size: 10px"></span></p><p> <span style="font-size: 10px"></span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"></span></p></blockquote><p></p>
[QUOTE="DM-Rocco, post: 2425812, member: 14451"] [url="http://www.enworld.org/showthread.php?t=139800"]http://www.enworld.org/showthread.php?t=139800[/url] The link above is the link to the thread where I am trying to convert the games only 100th level adventure, H4 - The Throne of Bloodstone. yes it is obsurd, yes it is silly and no, I don't think it is worth it, but I am at least going to make the four generic PCs and at least one or two encounters. Why, well, I still haven't figured that out ;) [size=2]Okay, starting to make characters for the 100th level module conversation of The Throne of Bloodstone. Here are the guidelines I am using: Starting gold 250,000,000 gold pieces (It comes out to around 277,000,000 gold, but I am rounding it down by 17 million for castles and keeps and summer homes and trips to Vegas. Okay, I’ll throw in a +5 inherit bonus across the board, but that is it :p Limiting feats and spells and items to the following books: Players Handbook 3.5, the Dungeon Masters Guide 3.5 and the Epic Players Handbook. No items bought or made can exceed 50 million gold, have to draw a line somewhere [font=Wingdings];) [/font] I will not use prestige classes. I will try to follow the module PCs as best as possible, so no prestige classes. Actually, the PCs listed in the module are mostly 200th level, but this is insane enough at 100th level. So I will mage a Wizard and a fighter and a rogue and a cleric at 100th 3.5 levels. I am going to start with the Fighter and then work on one of the others. If you wish to help out, feel free to make one of the characters. I think the best way is to make a 20th level character, then add: +40 to your attack, +40 to your saves and 28 bonus feats and 20 ability increases and a +5 inherit bonus to all your ability scores. Use the point buy method for stats using 30 points and use the die averages for hit points. If you go for a straight class, here are your bonus feats: The epic level Fighter would gain 40 additional bonus feats The epic Cleric and Paladin would gain an additional 26 bonus feats The epic Rogue would get 20 additional feats and 50d6 sneak attack and + 30 against traps The epic Wizard and Sorcerer would gain 20 bonus feats If you wish to submit a 100th level PC on this thread, I encourage it, please do, you can even use prestige classes and I will include them in the conversation of the module, but please follow the other guidelines regarding money and books and such. The following characters I am making won’t be min/maxed. I will make some special items, but try to buy from the book. [/size][center]PREGENERATED 100TH-LEVEL CHARACTERS [/center] [size=2]We don’t really believe that anyone has ever “earned” a 100th-level character, in the sense that the character was started at-level 1 and worked his or her way up in a normal (non-Monty Haul) campaign. On the other hand, there’s always the temptation to play, just once, a character of ultimate power. I made this guy, he is currently without magic items, even though there are items listed for stat bonuses. This is me anticipating things like ability boosting items of at least +6 enhancment arcoss the board and Keen weapons. Other than that, he should just need some pimped out items. Feel free to point out mistakes, dang there is a lot to take into consideration. [/size][b]Ravoux: [/b]Male dawrf Ftr100; Medium-size humanoid; HD 100dl0(600) + 1,200 (CON) + 120 (Epic Toughness) hp 1,900; Init +13 ; Spd 15 ft., fly 60 ft. good; AC 35 (touch 15, + 20 natural + 5 DEX flat-footed 30); Atk +104/+99/+94/+89 melee (2d4+32/18-20/X2 (+1d6 on crit and fort save DC 92 or die) [i]Chain, Spiked) [/i]or +102/+97/+92/+87 (ld8+32, +0 [i]warhammer) [/i]or +102 ranged (2d8+32/19-20/X3, [i]dwarven [/i]thrower); SQ Dwarf traits; AL LN; SV Fort (+52 + 12=64), Ref (46 + 5=51), Will (+ 46 + 6=52), DR 30/-, Fast healing: 21; [b]Str:[/b] 74 +32 [size=1](Base 16 (10), +25 level enhancements, +6 enhancement, +5 inherit, +2 Ioun stone, Great STR XX) [/size][b]Dex:[/b] 21 + 5 [size=1](Base 8 (0), +6 enhancement, +5 inherit, +2 Ioun stone) [/size][b]Con:[/b] 34 +12 [size=1](Base 18 (16), + 2 racial, +6 enhancement, +5 inherit, +2 Ioun stone, Great CON I) [/size][b]Int:[/b] 21 + 5 [size=1](Base 10 (2), +6 enhancement +5 inherit) [/size][b]Wis:[/b] 23 + 6[size=1] (Base 10 (2), +6 enhancement +5 inherit, +2 Ioun stone) [/size][b]Cha:[/b] 19 + 4 [size=1](Base 8 (0), -2 racial, +5 inherit, +6 enhancement, +2 Ioun stone) [/size]Skills and Feats: Climb +25, Jump +25, Swim +30, Handle Animal +10, Ride (pony) +20, Tumble +48; Feats: Cleave, Combat Reflexes, Dodge, Great Cleave, Improved Critical (Chain, Spiked), Mobility, Power Attack, Spring Attack, Weapon Focus (Chain, Spiked), Weapon Specialization (Chain, Spiked), Greater Weapon Focus (Chain, Spiked), Greater Weapon Specialization (Chain, Spiked), Exotic Weapon Proficiency (Chain, Spiked), Whirlwind, Combat Expertise, Improved Disarm, Improved Trip, Improved Initiative Epic Character Level Feats: Great Strength XX, Fast HealingVII, Great Constitution I Epic Feats: Blind Fight, Armor Skin X, Damage Reduction X, Overwhelming Critical, Devastating Critical (DC 60 + STR32), Dire Charge, Epic Prowess X, Epic Toughness VI, Improved Whirlwind Attack, Superior Initiative [i]Possessions: To be listed, but I am sure, in addition to mad magical items, he will have no less than five pocket planes, three kingdoms, two dragons at his beck and call and a water clock :D [/i][size=2] [/size] [/QUOTE]
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