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General Tabletop Discussion
*TTRPGs General
How to make a 100th level character and other obsurd junk.
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 2451397" data-attributes="member: 710"><p>Just for the fun of it, I tried to roll up a Arcana Evolved character (Magister25, Greenbond25, Akashic25, Unfettered 25) - there are no AE epic rules, but I tried to come close to it as possible. I think I could have handwaved a lot of the problems with epic caster level and spells, but when it came to buying equipment, I finally gave up.</p><p>250,000,000 gp is a hell of a lot of money, and worse, it creates absolute horrible results.</p><p>A Headband of Intellect +100 costs 100.000.000 gp - fine, grants me a +50 bonus to my spell saving throws (meaning my spells effectively have a DC of half my character level +10+spell level). ) </p><p>But then, I wondered about my constitution and dexterity scores - and bought +50 enhancements (granting +25 to AC and 2.500 extra hp). </p><p>Then I was worried about my saves, and finally I came to the conclusion - that´s plain madness, I must stop now. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I wish you a lot of fun with this exercise, but I am afraid D&D at level 100 (and probably a lot earlier) simply breaks down....</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 2451397, member: 710"] Just for the fun of it, I tried to roll up a Arcana Evolved character (Magister25, Greenbond25, Akashic25, Unfettered 25) - there are no AE epic rules, but I tried to come close to it as possible. I think I could have handwaved a lot of the problems with epic caster level and spells, but when it came to buying equipment, I finally gave up. 250,000,000 gp is a hell of a lot of money, and worse, it creates absolute horrible results. A Headband of Intellect +100 costs 100.000.000 gp - fine, grants me a +50 bonus to my spell saving throws (meaning my spells effectively have a DC of half my character level +10+spell level). ) But then, I wondered about my constitution and dexterity scores - and bought +50 enhancements (granting +25 to AC and 2.500 extra hp). Then I was worried about my saves, and finally I came to the conclusion - that´s plain madness, I must stop now. :) I wish you a lot of fun with this exercise, but I am afraid D&D at level 100 (and probably a lot earlier) simply breaks down.... [/QUOTE]
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