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Character Builds & Optimization
How to make a capable druid?
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<blockquote data-quote="Halivar" data-source="post: 6257694" data-attributes="member: 9327"><p>IMHO the best you can find are right in the Monster Manual I, and one of the dragon magazines that presented a bunch of +4 LA half-racial templates. Take a look at the half-* templates and see what stirs your imagination. Maybe what you should do is step back from the mechanics, and come up with a metagame character concept that really draws you in.</p><p></p><p>For instance, once I made a half-fiend paladin. His story is that he was the last descendant of a paladin bastion in the Nine Hells, guarding the gate to the Prime Material Plane. Overtime, the later generations of the human paladins began to reflect the available local gene pool.. With the fall of the gate, he had to flee into the prime material plane to warn the powers there of the coming danger. But would anyone trust a man with black skin, horns, and fiery red eyes?</p><p></p><p>Another was a half-dryad mystic theurge. She was born in the winter season, and thus had white hair, porcelain skin, and cold-themed magic.</p><p></p><p>So anyhow, don't think too hard about the mechanics quite yet. First decide who you want your character to be in a roleplay sense; you're going to have to live with it for a whole campaign.</p></blockquote><p></p>
[QUOTE="Halivar, post: 6257694, member: 9327"] IMHO the best you can find are right in the Monster Manual I, and one of the dragon magazines that presented a bunch of +4 LA half-racial templates. Take a look at the half-* templates and see what stirs your imagination. Maybe what you should do is step back from the mechanics, and come up with a metagame character concept that really draws you in. For instance, once I made a half-fiend paladin. His story is that he was the last descendant of a paladin bastion in the Nine Hells, guarding the gate to the Prime Material Plane. Overtime, the later generations of the human paladins began to reflect the available local gene pool.. With the fall of the gate, he had to flee into the prime material plane to warn the powers there of the coming danger. But would anyone trust a man with black skin, horns, and fiery red eyes? Another was a half-dryad mystic theurge. She was born in the winter season, and thus had white hair, porcelain skin, and cold-themed magic. So anyhow, don't think too hard about the mechanics quite yet. First decide who you want your character to be in a roleplay sense; you're going to have to live with it for a whole campaign. [/QUOTE]
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