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How To Make a Good D&D Videogame
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<blockquote data-quote="RotGrub" data-source="post: 6786312" data-attributes="member: 6777078"><p>IMO...</p><p></p><p>Dragon Age 3 is a very dull game. I found myself mashing my controller to get to the next linear story element. In fact, I was so unimpressed with that game I stopped playing it. That made me realize that D&D video game experience is not a story book. </p><p></p><p>NWN - The first version of this game was the best IMO. I created mods based off Dungeon Magazine and really enjoyed the DMing aspect. Can't say I enjoyed playing it in solo mode because of the lack of a party, but I certainly gave it a fair shake. NWN2 was a terrible release. It was much more difficult to build modules and they updated the graphics with bloated effects at the expense of game play.</p><p></p><p>Gold Box, </p><p>Had lots of fun here back in the day and I've even fired them up through dosbox a few times. Creating a large party of 6 was loads of fun. </p><p></p><p>BG and IWD. </p><p>BG wasn't bad in this regard but it still forced you to make a single character and then find your NPCs to fill in the gaps. For that reason I enjoyed the IWD series much more. </p><p></p><p>EOB </p><p>Played them all and had a ton of fun too. Not my ideal D&D game concept, but first experience person was new.</p><p></p><p>I could go on, but I think what sets old a new D&D Based games apart is party size. I guess I'm just not a fan of playing a single character for a D&D video game because I feel that a D&D game is about the party. I'd love to play a D&D game that lets you make up to 6 characters again. Turn based is also ideal.</p></blockquote><p></p>
[QUOTE="RotGrub, post: 6786312, member: 6777078"] IMO... Dragon Age 3 is a very dull game. I found myself mashing my controller to get to the next linear story element. In fact, I was so unimpressed with that game I stopped playing it. That made me realize that D&D video game experience is not a story book. NWN - The first version of this game was the best IMO. I created mods based off Dungeon Magazine and really enjoyed the DMing aspect. Can't say I enjoyed playing it in solo mode because of the lack of a party, but I certainly gave it a fair shake. NWN2 was a terrible release. It was much more difficult to build modules and they updated the graphics with bloated effects at the expense of game play. Gold Box, Had lots of fun here back in the day and I've even fired them up through dosbox a few times. Creating a large party of 6 was loads of fun. BG and IWD. BG wasn't bad in this regard but it still forced you to make a single character and then find your NPCs to fill in the gaps. For that reason I enjoyed the IWD series much more. EOB Played them all and had a ton of fun too. Not my ideal D&D game concept, but first experience person was new. I could go on, but I think what sets old a new D&D Based games apart is party size. I guess I'm just not a fan of playing a single character for a D&D video game because I feel that a D&D game is about the party. I'd love to play a D&D game that lets you make up to 6 characters again. Turn based is also ideal. [/QUOTE]
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