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"How to make a Monster Manual Pt II" article
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<blockquote data-quote="Wiseblood" data-source="post: 3677778" data-attributes="member: 42437"><p>I don't really care about the monsters themselves or what they can or can not do. I detest the layout of 3.x Monster Manuals altogether. Split statblocks, split monster descriptions, irregular picture placement, and so on...</p><p></p><p>Monsterous Manual in 2e has the best layout and more monsters to boot. I don't feel the slightest impulse to by any more MM. I woul be happier to just make up their stats than try to find them in those messed up books.</p><p></p><p> I feel like they just handed in a rough draft of monster ideas and someone decided to illustrate it and begin printing. The ruled lines visible in the margins only adds to this impression. It's like trying to read someone else's notes.</p></blockquote><p></p>
[QUOTE="Wiseblood, post: 3677778, member: 42437"] I don't really care about the monsters themselves or what they can or can not do. I detest the layout of 3.x Monster Manuals altogether. Split statblocks, split monster descriptions, irregular picture placement, and so on... Monsterous Manual in 2e has the best layout and more monsters to boot. I don't feel the slightest impulse to by any more MM. I woul be happier to just make up their stats than try to find them in those messed up books. I feel like they just handed in a rough draft of monster ideas and someone decided to illustrate it and begin printing. The ruled lines visible in the margins only adds to this impression. It's like trying to read someone else's notes. [/QUOTE]
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