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"How to make a Monster Manual Pt II" article
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<blockquote data-quote="SolitonMan" data-source="post: 3678062" data-attributes="member: 22433"><p>I haven't picked up MMV yet, so I don't have an opinion on the specific details of the product. One of my favorite products (in concept, if not execution) was Savage Species. To me this represented the potential for unlimited imagination and experience within the D&D game.</p><p></p><p>When I see the many comments about monsters being there to be killed, I have to wonder how many folks have played monster races as a PC. My group has had a great time with this take on the game, and it's really allowed for any character concept to be explored.</p><p></p><p>In that light, I feel it's very important to have a fully-rounded creature description available. Sure, for creatures with little potential for play as a PC the need is limited, but in general, with all of the templates available (especially when including 3rd party choices) it's possible to use pretty much any creature as a PC with enough effort.</p><p></p><p>As a DM (and as a player) I'd be totally cool with an "Ecology of the ..."-level detail for each creature. I'm not averse to "too much" information. I tend to type up stat blocks that I'll need for a session so I don't have to page through books. Leaving out the session specific extraneous data is easy enough.</p><p></p><p>But if I or a player want to use a race in a "non-standard" way, then the detail is necessary. I agree that limiting clutter for accessibility is a good thing. Can't we have it both ways, though? Is a 500-page monster book really too much to ask??? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Seriously though, I'll eventually buy and use this book, but I don't know how much exposure some of the cooler intelligent creatures will get without the ecological detail.</p></blockquote><p></p>
[QUOTE="SolitonMan, post: 3678062, member: 22433"] I haven't picked up MMV yet, so I don't have an opinion on the specific details of the product. One of my favorite products (in concept, if not execution) was Savage Species. To me this represented the potential for unlimited imagination and experience within the D&D game. When I see the many comments about monsters being there to be killed, I have to wonder how many folks have played monster races as a PC. My group has had a great time with this take on the game, and it's really allowed for any character concept to be explored. In that light, I feel it's very important to have a fully-rounded creature description available. Sure, for creatures with little potential for play as a PC the need is limited, but in general, with all of the templates available (especially when including 3rd party choices) it's possible to use pretty much any creature as a PC with enough effort. As a DM (and as a player) I'd be totally cool with an "Ecology of the ..."-level detail for each creature. I'm not averse to "too much" information. I tend to type up stat blocks that I'll need for a session so I don't have to page through books. Leaving out the session specific extraneous data is easy enough. But if I or a player want to use a race in a "non-standard" way, then the detail is necessary. I agree that limiting clutter for accessibility is a good thing. Can't we have it both ways, though? Is a 500-page monster book really too much to ask??? ;) Seriously though, I'll eventually buy and use this book, but I don't know how much exposure some of the cooler intelligent creatures will get without the ecological detail. [/QUOTE]
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