Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How to make a player stop being a paladin
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jgbrowning" data-source="post: 463267" data-attributes="member: 5724"><p>Well, my honest answer is that they're pretty much the type of people we (being the typical non-establishment outsider gamer type) think are jerks. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>mostly because they're zealots, and RL zealots are a pain in the butt to deal with.. even the good zealots <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>other than that, i think people slam on paladins because it is the only class thats dependant upon maintaining a, somewhat unilluminating, code as well as maintaining both a particular structure (law/chaos axis) and morality (good/evil axis). Other classes may have to maintain one of the two, structure or morality, but not both. </p><p></p><p>as everyone knows, the defination of the above is tremendously variable (which i find damn funny, considering its <em>should</em> be well-defined to promote accurate role-playing, since it is a requirement for the class) and unlike most other classes, paladins cannot efortlessly (or at least with little effort <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ) slide from one campaign to another because every player/DM has subtle variations about what would constitute a "violation" of the paladin's code or alignment.</p><p></p><p>I also dont like the fact that paladins have a code. this to me seems a little to campaign specific. 'course i dont like the druid and the monk for this either. all the other classes are <em>very</em> free with possibilities. Paladins, druids and monks are a bit more pigeonholed and a bit to campaign specific for me.</p><p></p><p>as everyone knows, i'm a big 'ol moral relativist (funny because im also a absolutionist... advantage of not having a western mindset <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />) so if you want to flame me again about paladins start a new thread cause this ain't the place to do it. this doesn't refer to you shark, i pretty much assume your a non-flamer.. hehe</p><p></p><p>joe b.</p></blockquote><p></p>
[QUOTE="jgbrowning, post: 463267, member: 5724"] Well, my honest answer is that they're pretty much the type of people we (being the typical non-establishment outsider gamer type) think are jerks. :) mostly because they're zealots, and RL zealots are a pain in the butt to deal with.. even the good zealots :) other than that, i think people slam on paladins because it is the only class thats dependant upon maintaining a, somewhat unilluminating, code as well as maintaining both a particular structure (law/chaos axis) and morality (good/evil axis). Other classes may have to maintain one of the two, structure or morality, but not both. as everyone knows, the defination of the above is tremendously variable (which i find damn funny, considering its [i]should[/i] be well-defined to promote accurate role-playing, since it is a requirement for the class) and unlike most other classes, paladins cannot efortlessly (or at least with little effort :) ) slide from one campaign to another because every player/DM has subtle variations about what would constitute a "violation" of the paladin's code or alignment. I also dont like the fact that paladins have a code. this to me seems a little to campaign specific. 'course i dont like the druid and the monk for this either. all the other classes are [i]very[/i] free with possibilities. Paladins, druids and monks are a bit more pigeonholed and a bit to campaign specific for me. as everyone knows, i'm a big 'ol moral relativist (funny because im also a absolutionist... advantage of not having a western mindset :)) so if you want to flame me again about paladins start a new thread cause this ain't the place to do it. this doesn't refer to you shark, i pretty much assume your a non-flamer.. hehe joe b. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How to make a player stop being a paladin
Top