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How to make a player stop being a paladin
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<blockquote data-quote="Buttercup" data-source="post: 463633" data-attributes="member: 990"><p>Well, you weren't asking me, Shark, but I'm going to give my opinion anyway.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>I think the LG alignment is extremely hard to play well, so Paladins are often done poorly. Nearly all the paladins I've seen played were stupid, naive and annoying, essentially wandering around detecting evil on every NPC, door, room and rock. In short, they end up being caricatures rather than characters.</p><p></p><p>I think there is something else going on though. In our modern western culture, people who follow an absolute moral code are perceived to be either fanatics or mentally deranged. Hmm. Now that I think of it, this isn't a modern phenomenon. Moral absolutists have always been looked at with misgivings by <em>most</em> people. Anyway, playing a character who follows such an absolute code is well nigh impossible for most people, since most of us really can't wrap our minds around that worldview. (Please note that I'm not making a value judgement on this world view, merely stating what I observe, vis a vis roleplaying it.)</p><p></p><p>IMHO, a paladin should be too humble to want magic items that hadn't been given to him by his order. He should give most of his money away to the poor, sick, weak or to his church. He should uphold the law, even if he is sometimes tormented by doing so. When confronted with conflicting laws, he should uphold his god's law overall. And moreover, a paladin should refuse to work for or with anyone of less than neutral alignment, and should frequently have concerns about the choices/beliefs of CG, LN and N characters.</p><p></p><p>YMMV, of course.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Buttercup, post: 463633, member: 990"] Well, you weren't asking me, Shark, but I'm going to give my opinion anyway.:p I think the LG alignment is extremely hard to play well, so Paladins are often done poorly. Nearly all the paladins I've seen played were stupid, naive and annoying, essentially wandering around detecting evil on every NPC, door, room and rock. In short, they end up being caricatures rather than characters. I think there is something else going on though. In our modern western culture, people who follow an absolute moral code are perceived to be either fanatics or mentally deranged. Hmm. Now that I think of it, this isn't a modern phenomenon. Moral absolutists have always been looked at with misgivings by [i]most[/i] people. Anyway, playing a character who follows such an absolute code is well nigh impossible for most people, since most of us really can't wrap our minds around that worldview. (Please note that I'm not making a value judgement on this world view, merely stating what I observe, vis a vis roleplaying it.) IMHO, a paladin should be too humble to want magic items that hadn't been given to him by his order. He should give most of his money away to the poor, sick, weak or to his church. He should uphold the law, even if he is sometimes tormented by doing so. When confronted with conflicting laws, he should uphold his god's law overall. And moreover, a paladin should refuse to work for or with anyone of less than neutral alignment, and should frequently have concerns about the choices/beliefs of CG, LN and N characters. YMMV, of course.:) [/QUOTE]
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