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How to make a player stop being a paladin
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<blockquote data-quote="Fenes 2" data-source="post: 464695" data-attributes="member: 6166"><p>Hmm... I take care to include weaknesses in any PC I build. The very idea of building an "unstoppable PC" is abhorrent to me. As a DM, I take care to explain to any player but there is no such thing anyway - as a DM I can stop any PC anytime - and that I don't tolerate attempts to build one. I don't want such minmaxed "unstoppable" PCs because they often rise the bar too high for the other PCs, i.e. what has a slight chance to hurt the PC kills off the rest of the party as collateral damage.</p><p></p><p>As far as always playing the same PC goes... I seldom have that problem, since our campaigns last for years, and I don't kill off PCs. That means that after one campaign, most players will opt for a change for the next campaign. However, if a player has fun playing the same PC concept, and it does not detract from the group's fun, then I am all for it. I do not think it is my or anyone else's duty to force anyone to happiness.</p><p></p><p>And the idea of passing the PC to the right may work for a one shot or short campaign, but I would never go along with it for a longer campaign. If I am going to play a PC in such a campaign, then it will be a PC of my chosing.</p></blockquote><p></p>
[QUOTE="Fenes 2, post: 464695, member: 6166"] Hmm... I take care to include weaknesses in any PC I build. The very idea of building an "unstoppable PC" is abhorrent to me. As a DM, I take care to explain to any player but there is no such thing anyway - as a DM I can stop any PC anytime - and that I don't tolerate attempts to build one. I don't want such minmaxed "unstoppable" PCs because they often rise the bar too high for the other PCs, i.e. what has a slight chance to hurt the PC kills off the rest of the party as collateral damage. As far as always playing the same PC goes... I seldom have that problem, since our campaigns last for years, and I don't kill off PCs. That means that after one campaign, most players will opt for a change for the next campaign. However, if a player has fun playing the same PC concept, and it does not detract from the group's fun, then I am all for it. I do not think it is my or anyone else's duty to force anyone to happiness. And the idea of passing the PC to the right may work for a one shot or short campaign, but I would never go along with it for a longer campaign. If I am going to play a PC in such a campaign, then it will be a PC of my chosing. [/QUOTE]
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