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How to make a Psionic Archer
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<blockquote data-quote="Henry" data-source="post: 365528" data-attributes="member: 158"><p>Jeph, it's scary. You just described a psionic archer I managed to get to 8th level in a recent campaign. </p><p></p><p>The reason I did not take fell shot, however, was that it seemed to cost too many power points per shot.</p><p></p><p>That character was fun, because in one session we found a cache of "dead" ioun stones. Just before major combat, I activated them all and had them spinning. As I shot, I drew on them for power for my psionic shots. The image of an archer who just kept shooting as a little "pigpen-like" dust cloud formed around me was very funny to the group. I'm just glad they didn't start calling the character "pigpen." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Henry, post: 365528, member: 158"] Jeph, it's scary. You just described a psionic archer I managed to get to 8th level in a recent campaign. The reason I did not take fell shot, however, was that it seemed to cost too many power points per shot. That character was fun, because in one session we found a cache of "dead" ioun stones. Just before major combat, I activated them all and had them spinning. As I shot, I drew on them for power for my psionic shots. The image of an archer who just kept shooting as a little "pigpen-like" dust cloud formed around me was very funny to the group. I'm just glad they didn't start calling the character "pigpen." :) [/QUOTE]
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