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How to make a Witcher for OSE
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<blockquote data-quote="RealAlHazred" data-source="post: 8663623" data-attributes="member: 25818"><p>Giving it a little more thought:</p><table style='width: 100%'><tr><td><img src="https://static.wikia.nocookie.net/witcher/images/d/d5/Game_Icon_Aard_symbol_unlit.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="width: 100px" /></td><td><strong>Aard:</strong> "Telekinetic thrust that can stun, repel, knock down, or disarm opponents, or remove barriers." The Kineticist has a power, <em>kinetic wave</em>, which is a good version of this.</td></tr><tr><td><img src="https://static.wikia.nocookie.net/witcher/images/c/cf/Game_Icon_Igni_symbol_unlit.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="width: 100px" /></td><td><strong>Igni:</strong> "Pyrokinetic burst that can repel and ignite opponents and start fires." This is probably best modeled at the beginning by looking at burning oil and maybe reaching <em>burning hands</em> level at some point.</td></tr><tr><td><img src="https://static.wikia.nocookie.net/witcher/images/8/8b/Game_Icon_Yrden_symbol_unlit.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="width: 100px" /></td><td><strong>Yrden: </strong>"Protects the area from malicious forces. Makes non-corporeal entities become vulnerable to physical attacks." This one is tricky. It seems like a version of <em>protection from evil</em>, going to <em>10' radius</em> at some level, with an added corporeality component.</td></tr><tr><td><img src="https://static.wikia.nocookie.net/witcher/images/4/4b/Game_Icon_Quen_symbol_unlit.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="width: 100px" /></td><td><strong>Quen:</strong> "Forms a protective field to shield from attacks." The Kineticist has a power, <em>kinetic shield</em>, which is a good version of this. It should probably also protect from <em>magic missiles</em> at some level, like the <em>shield </em>spell.</td></tr><tr><td><img src="https://static.wikia.nocookie.net/witcher/images/5/5b/Game_Icon_Axii_symbol_unlit.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="width: 100px" /></td><td><strong>Axii: </strong>"Calms people and creatures. Mind manipulation." Oddly, the Kineticist doesn't have this ability despite the class clearly being based on Jedi, with the Jedi mind trick being their most famous ability. This can probably be modeled on <em>hold person</em>, with it becoming <em>hold monster</em> at some point.</td></tr></table></blockquote><p></p>
[QUOTE="RealAlHazred, post: 8663623, member: 25818"] Giving it a little more thought: [TABLE] [TR] [TD][IMG width="100px"]https://static.wikia.nocookie.net/witcher/images/d/d5/Game_Icon_Aard_symbol_unlit.png[/IMG][/TD] [TD][B]Aard:[/B] "Telekinetic thrust that can stun, repel, knock down, or disarm opponents, or remove barriers." The Kineticist has a power, [I]kinetic wave[/I], which is a good version of this.[/TD] [/TR] [TR] [TD][IMG width="100px"]https://static.wikia.nocookie.net/witcher/images/c/cf/Game_Icon_Igni_symbol_unlit.png[/IMG][/TD] [TD][B]Igni:[/B] "Pyrokinetic burst that can repel and ignite opponents and start fires." This is probably best modeled at the beginning by looking at burning oil and maybe reaching [I]burning hands[/I] level at some point.[/TD] [/TR] [TR] [TD][IMG width="100px"]https://static.wikia.nocookie.net/witcher/images/8/8b/Game_Icon_Yrden_symbol_unlit.png[/IMG][/TD] [TD][B]Yrden: [/B]"Protects the area from malicious forces. Makes non-corporeal entities become vulnerable to physical attacks." This one is tricky. It seems like a version of [I]protection from evil[/I], going to [I]10' radius[/I] at some level, with an added corporeality component.[/TD] [/TR] [TR] [TD][IMG width="100px"]https://static.wikia.nocookie.net/witcher/images/4/4b/Game_Icon_Quen_symbol_unlit.png[/IMG][/TD] [TD][B]Quen:[/B] "Forms a protective field to shield from attacks." The Kineticist has a power, [I]kinetic shield[/I], which is a good version of this. It should probably also protect from [I]magic missiles[/I] at some level, like the [I]shield [/I]spell.[/TD] [/TR] [TR] [TD][IMG width="100px"]https://static.wikia.nocookie.net/witcher/images/5/5b/Game_Icon_Axii_symbol_unlit.png[/IMG][/TD] [TD][B]Axii: [/B]"Calms people and creatures. Mind manipulation." Oddly, the Kineticist doesn't have this ability despite the class clearly being based on Jedi, with the Jedi mind trick being their most famous ability. This can probably be modeled on [I]hold person[/I], with it becoming [I]hold monster[/I] at some point.[/TD] [/TR] [/TABLE] [/QUOTE]
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