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General Tabletop Discussion
*TTRPGs General
How to make an air battle fun for more than just the pilot?
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<blockquote data-quote="scourger" data-source="post: 1833182" data-attributes="member: 12328"><p>Some good advice in one of my many surplus d20 game books is that RPGs are not well-suited to vehicle combat if the whole party is in the vehicle. The problem is that even if all the PCs are involved as gunners (or whatever) the fate of the party may depend on the skill or rolls of the pilot. One shot or failed piloting check takes out the whole party. That has been my unfortunate experience in Star Wars. So, the best way to use it may be to just have it as a plot device. </p><p></p><p>That said, I have a suggestion if you are intent on having a dogfight involving all the PCs. The big plane could be a sort of transport with smaller defense fighters that launch from it. Sort of an aircraft carrier in the sky. (A zeppelin might work better than a big plane, but whatever.) Then, each PC has his or her own fighter plane or glider or balloon or whatever that he or she flies around and uses to fight off the enemy. </p><p></p><p>Or maybe the big plane has rocket-man suits or packs that let the PCs fly around shooting the enemy fighters down with handleld weapons. Due to limited range, the rocketeers have to return to the plane (or land as fuel runs out). </p><p></p><p>Either way, the PCs are out defending the transport while it lumbers onward under the collective protection of the PC fighter wings. This way, if one (or more) fo the PCs fails to pilot or fight successfully and is destroyed, the entire group does not suffer the same fate.</p></blockquote><p></p>
[QUOTE="scourger, post: 1833182, member: 12328"] Some good advice in one of my many surplus d20 game books is that RPGs are not well-suited to vehicle combat if the whole party is in the vehicle. The problem is that even if all the PCs are involved as gunners (or whatever) the fate of the party may depend on the skill or rolls of the pilot. One shot or failed piloting check takes out the whole party. That has been my unfortunate experience in Star Wars. So, the best way to use it may be to just have it as a plot device. That said, I have a suggestion if you are intent on having a dogfight involving all the PCs. The big plane could be a sort of transport with smaller defense fighters that launch from it. Sort of an aircraft carrier in the sky. (A zeppelin might work better than a big plane, but whatever.) Then, each PC has his or her own fighter plane or glider or balloon or whatever that he or she flies around and uses to fight off the enemy. Or maybe the big plane has rocket-man suits or packs that let the PCs fly around shooting the enemy fighters down with handleld weapons. Due to limited range, the rocketeers have to return to the plane (or land as fuel runs out). Either way, the PCs are out defending the transport while it lumbers onward under the collective protection of the PC fighter wings. This way, if one (or more) fo the PCs fails to pilot or fight successfully and is destroyed, the entire group does not suffer the same fate. [/QUOTE]
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How to make an air battle fun for more than just the pilot?
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