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General Tabletop Discussion
*TTRPGs General
How to make an air battle fun for more than just the pilot?
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<blockquote data-quote="Pbartender" data-source="post: 1834324" data-attributes="member: 7533"><p>If you are going to have in-flight repairs... </p><p></p><p>I want to see that mechanic crawling out on the wing to patch a leak in the fuel tank. I want to see him hanging off the tail of the plane to seal up a burst hydraulic control line. I want to see him perched on the noise of the plane right in front of the pilot's wind screen cranking on the engine while it's still (mostly) running. I want to see him wedged in between the feet of the co-pilot while he rewires the controls board.</p><p></p><p>Add in a few Balance, Climb, Concentration and Escape Artist checks to get the damage fixed... Not just for the mechanic, also but for the other crew members he has to work around.</p><p></p><p>Also, for a bit of near-comedic relief...</p><p></p><p>If you decide to have the enemy board the plane, have an excessive disaster erupt in the middle of the melee... The engines quit, a fire breaks out, whatever... The plane is in dire straights, and unless something is done quickly, it'll crash and everyone aboard dies. For a brief moment, the combat suddenly stops as the common danger rears its head, and even the deadly enemy joins in assisting the repairs.</p><p></p><p>Once the repairs are complete and the plane is out of danger, the melee simply starts right back up where it left off as if nothing had happened.</p></blockquote><p></p>
[QUOTE="Pbartender, post: 1834324, member: 7533"] If you are going to have in-flight repairs... I want to see that mechanic crawling out on the wing to patch a leak in the fuel tank. I want to see him hanging off the tail of the plane to seal up a burst hydraulic control line. I want to see him perched on the noise of the plane right in front of the pilot's wind screen cranking on the engine while it's still (mostly) running. I want to see him wedged in between the feet of the co-pilot while he rewires the controls board. Add in a few Balance, Climb, Concentration and Escape Artist checks to get the damage fixed... Not just for the mechanic, also but for the other crew members he has to work around. Also, for a bit of near-comedic relief... If you decide to have the enemy board the plane, have an excessive disaster erupt in the middle of the melee... The engines quit, a fire breaks out, whatever... The plane is in dire straights, and unless something is done quickly, it'll crash and everyone aboard dies. For a brief moment, the combat suddenly stops as the common danger rears its head, and even the deadly enemy joins in assisting the repairs. Once the repairs are complete and the plane is out of danger, the melee simply starts right back up where it left off as if nothing had happened. [/QUOTE]
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How to make an air battle fun for more than just the pilot?
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