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How to make an awesome Underdark encounter table in 5e?
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<blockquote data-quote="Quickleaf" data-source="post: 6678180" data-attributes="member: 20323"><p>I'm considering using a random reaction roll for intelligent monsters, borrowed from <a href="https://muleabides.wordpress.com/2009/11/06/random-reaction-rolls-for-odd/" target="_blank">here</a>. 2d6, 2-5 hostile, 6-8 indifferent/wary, 9-12 neutral/friendly/open to trade. And double values (e.g. snake eyes) have special meanings:</p><p></p><p>[SBLOCK=Double Values]</p><p>1's. The monster takes hostile or violent action because of an outside influence. Perhaps the monster is charmed, acting under compulsion from another creature that is holding its young hostage, etc.</p><p>2's. Something happened recently to make the monster angry and hostile to the world in general. Negotiation is unlikely to succeed unless it resolves the cause of this underlying anger.</p><p>3's. The monster would prefer to be aggressive toward the party, but something holds it in check. Perhaps it is acting under orders, has taken a vow, or is favorably disposed to one aspect of the PCs’ appearance despite hating the rest.</p><p>4's. The monster would be favorably inclined to the party except for one nagging detail. Perhaps it is prejudiced against one particular party member, or upset about a past action of the PCs.</p><p>5's. Something happened recently to make the monster happy and well-disposed to everyone it meets. Negotiation is likely to succeed unless the PCs seem inclined to take away the thing that is making the monster happy (a pile of treasure, a tasty human baby).</p><p>6's. The monster receives the party enthusiastically due to mistaken identity or a belief that they fulfill a prophesy. All will go well as long as the PCs continue to conform to the monster’s expectations.[/SBLOCK]</p><p></p><p>So if I roll "2d4 kuo-toa, neutral/friendly/open to trade" is that what you mean by a specifically social encounter? Or do you mean an entry that says, for example, "Lipoloop: unhinged kuo-toa spell component trader"?</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6678180, member: 20323"] I'm considering using a random reaction roll for intelligent monsters, borrowed from [URL=https://muleabides.wordpress.com/2009/11/06/random-reaction-rolls-for-odd/]here[/URL]. 2d6, 2-5 hostile, 6-8 indifferent/wary, 9-12 neutral/friendly/open to trade. And double values (e.g. snake eyes) have special meanings: [SBLOCK=Double Values] 1's. The monster takes hostile or violent action because of an outside influence. Perhaps the monster is charmed, acting under compulsion from another creature that is holding its young hostage, etc. 2's. Something happened recently to make the monster angry and hostile to the world in general. Negotiation is unlikely to succeed unless it resolves the cause of this underlying anger. 3's. The monster would prefer to be aggressive toward the party, but something holds it in check. Perhaps it is acting under orders, has taken a vow, or is favorably disposed to one aspect of the PCs’ appearance despite hating the rest. 4's. The monster would be favorably inclined to the party except for one nagging detail. Perhaps it is prejudiced against one particular party member, or upset about a past action of the PCs. 5's. Something happened recently to make the monster happy and well-disposed to everyone it meets. Negotiation is likely to succeed unless the PCs seem inclined to take away the thing that is making the monster happy (a pile of treasure, a tasty human baby). 6's. The monster receives the party enthusiastically due to mistaken identity or a belief that they fulfill a prophesy. All will go well as long as the PCs continue to conform to the monster’s expectations.[/SBLOCK] So if I roll "2d4 kuo-toa, neutral/friendly/open to trade" is that what you mean by a specifically social encounter? Or do you mean an entry that says, for example, "Lipoloop: unhinged kuo-toa spell component trader"? [/QUOTE]
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