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General Tabletop Discussion
*Dungeons & Dragons
How to make an encounter with falling great distances interesting and dangerous, but not deadly?
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<blockquote data-quote="Quickleaf" data-source="post: 7533135" data-attributes="member: 20323"><p>I think I have something for tracking <strong>individual PC reputation</strong> among the aarakocra. This ties into various side quests the PCs can perform to improve their bartering reputation with the bird folk.</p><p></p><p>0 Falls/Failures: Respected as “Fliers Who Never Leave the Ground”, unrestricted access to the monastery, gain a free service/good during barter. If male human/half-breed, may also attract infatuation of Mwaxanaré living among aarakocra.</p><p></p><p>1 Fall/Failure: Treated fairly, barter as normal.</p><p></p><p>2 Falls/Failures: Aarakocra aren’t forthcoming, not welcome in monastery, disadvantageous barter.</p><p></p><p>3 Falls/Failures: Mocked and/or shunned by aarakocra as “Earth Bound”, not welcome in the scavenger’s market nor monastery, impossible to barter with anyone except the saint Asharra. If Small, may also gain attention from young Na living among aarakocra who takes PC “under his wing”.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 7533135, member: 20323"] I think I have something for tracking [b]individual PC reputation[/b] among the aarakocra. This ties into various side quests the PCs can perform to improve their bartering reputation with the bird folk. 0 Falls/Failures: Respected as “Fliers Who Never Leave the Ground”, unrestricted access to the monastery, gain a free service/good during barter. If male human/half-breed, may also attract infatuation of Mwaxanaré living among aarakocra. 1 Fall/Failure: Treated fairly, barter as normal. 2 Falls/Failures: Aarakocra aren’t forthcoming, not welcome in monastery, disadvantageous barter. 3 Falls/Failures: Mocked and/or shunned by aarakocra as “Earth Bound”, not welcome in the scavenger’s market nor monastery, impossible to barter with anyone except the saint Asharra. If Small, may also gain attention from young Na living among aarakocra who takes PC “under his wing”. [/QUOTE]
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How to make an encounter with falling great distances interesting and dangerous, but not deadly?
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