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General Tabletop Discussion
*Dungeons & Dragons
How to make an encounter with falling great distances interesting and dangerous, but not deadly?
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<blockquote data-quote="Stormdale" data-source="post: 7533407" data-attributes="member: 3555"><p>Sorry, but to me this seems a non event/encounter. </p><p></p><p>Why don't your PCs simply use one or more of the following:</p><p>spider climb</p><p>levitate</p><p>fly</p><p></p><p>Spider climb pc uses pitons if necessary to put guide ropes along walkways and others clip themselves on and move up the path- that's what my guys would do. Or they'd levitate, fly, druid change form to something useful eg a lizard, etc. They'd describe how they are overcoming the challenges to mitigate the risk (all have passed their health and safety in the workplace training before being let loose on an unsuspecting world so wear all appropriate PPE including hardhats and high vis vests at all times when outdoors, just in case the workplace H&S inspector wanders past) and we'd move on.</p><p></p><p>If the pcs are 5th level of above this is a non encounter and the problem presented should be easily solved by resourceful players probably without the need to resort to dice rolls or skill challenges.</p><p></p><p>I appreciate what you are trying do do but I never expect the pcs to do what you want/expect.</p><p></p><p>My players would be using spells to avoid/negate this, cool though it is, and we'd move on.</p><p></p><p>Stormdale</p></blockquote><p></p>
[QUOTE="Stormdale, post: 7533407, member: 3555"] Sorry, but to me this seems a non event/encounter. Why don't your PCs simply use one or more of the following: spider climb levitate fly Spider climb pc uses pitons if necessary to put guide ropes along walkways and others clip themselves on and move up the path- that's what my guys would do. Or they'd levitate, fly, druid change form to something useful eg a lizard, etc. They'd describe how they are overcoming the challenges to mitigate the risk (all have passed their health and safety in the workplace training before being let loose on an unsuspecting world so wear all appropriate PPE including hardhats and high vis vests at all times when outdoors, just in case the workplace H&S inspector wanders past) and we'd move on. If the pcs are 5th level of above this is a non encounter and the problem presented should be easily solved by resourceful players probably without the need to resort to dice rolls or skill challenges. I appreciate what you are trying do do but I never expect the pcs to do what you want/expect. My players would be using spells to avoid/negate this, cool though it is, and we'd move on. Stormdale [/QUOTE]
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How to make an encounter with falling great distances interesting and dangerous, but not deadly?
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