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General Tabletop Discussion
Character Builds & Optimization
How to make an optimized and powerful net user
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<blockquote data-quote="Rhogar_Rarr" data-source="post: 6778619" data-attributes="member: 6801942"><p>Good Maneuvers: </p><p><span style="color: #00FF00">Precision Attack</span> or <span style="color: #00FF00">Feinting Attack</span> can help make sure you hit. And you want to make sure you hit with your net. </p><p><span style="color: #00FF00">Parry</span> is never a bad thing to have. It can help you stay standing and that's always useful.</p><p></p><p>Pick them if you want them: </p><p><span style="color: #0000FF">Rally</span> and <span style="color: #0000FF">Commander's Strike</span> are available if you want a more tactical vibe. </p><p><span style="color: #0000FF">Pushing Attack</span> and <span style="color: #0000FF">Maneuvering Attack</span> can help your party's positioning as well and get them out of the danger zone. </p><p><span style="color: #0000FF">Disarming Attack</span> and <span style="color: #0000FF">Evasive Footwork</span> are good for a dueling sort of vibe. Not super useful in my books, but could be a lot of fun. Disarm and restrain your foe with a net, then kick their weapon away. </p><p><span style="color: #0000FF">Trip Attack</span>, <span style="color: #0000FF">Goading Attack</span>, <span style="color: #0000FF">Menacing Attack</span>, or <span style="color: #0000FF">Distracting Strike</span> are kinda redundant with the restrained condition, but they could be useful if you think your enemy will break free and their turn comes before your allies.</p><p></p><p>Finally, <span style="color: #FF0000">Lunging Attack</span>, <span style="color: #FF0000">Riposte</span>, and <span style="color: #FF0000">Sweeping Attack</span> will not work with a net at all. They require a melee weapon, but if you have secondary weapons they could work. But seriously, why would your net master use anything other than a net?</p></blockquote><p></p>
[QUOTE="Rhogar_Rarr, post: 6778619, member: 6801942"] Good Maneuvers: [COLOR=#00FF00]Precision Attack[/COLOR] or [COLOR=#00FF00]Feinting Attack[/COLOR] can help make sure you hit. And you want to make sure you hit with your net. [COLOR=#00FF00]Parry[/COLOR] is never a bad thing to have. It can help you stay standing and that's always useful. Pick them if you want them: [COLOR=#0000FF]Rally[/COLOR] and [COLOR=#0000FF]Commander's Strike[/COLOR] are available if you want a more tactical vibe. [COLOR=#0000FF]Pushing Attack[/COLOR] and [COLOR=#0000FF]Maneuvering Attack[/COLOR] can help your party's positioning as well and get them out of the danger zone. [COLOR=#0000FF]Disarming Attack[/COLOR] and [COLOR=#0000FF]Evasive Footwork[/COLOR] are good for a dueling sort of vibe. Not super useful in my books, but could be a lot of fun. Disarm and restrain your foe with a net, then kick their weapon away. [COLOR=#0000FF]Trip Attack[/COLOR], [COLOR=#0000FF]Goading Attack[/COLOR], [COLOR=#0000FF]Menacing Attack[/COLOR], or [COLOR=#0000FF]Distracting Strike[/COLOR] are kinda redundant with the restrained condition, but they could be useful if you think your enemy will break free and their turn comes before your allies. Finally, [COLOR=#FF0000]Lunging Attack[/COLOR], [COLOR=#FF0000]Riposte[/COLOR], and [COLOR=#FF0000]Sweeping Attack[/COLOR] will not work with a net at all. They require a melee weapon, but if you have secondary weapons they could work. But seriously, why would your net master use anything other than a net? [/QUOTE]
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