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General Tabletop Discussion
*Pathfinder & Starfinder
How to make 'being surrounded by enemy crossbowmen' deadlier?
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<blockquote data-quote="shilsen" data-source="post: 3942470" data-attributes="member: 198"><p>What's inaccuracy in hit points got to do with it? You're dealing with 10th lvl PCs. These are not normal human beings any more. They're far more akin to epic heroes and comic book superheroes than to any human being on our planet. Would Beowulf or Hercules or Cuchulainn surrender because a dozen people with crossbows showed up? Nope. They'd kill them without breaking a sweat and go back to whatever they were doing.</p><p></p><p>You can make much lower level enemies dangerous to higher level characters with good tactics and forethought, but the NPCs will need a few levels on them. You're not going to be able to take down a 10th lvl group with 2nd lvl guards, and you shouldn't, since that's not the paradigm D&D works with.</p></blockquote><p></p>
[QUOTE="shilsen, post: 3942470, member: 198"] What's inaccuracy in hit points got to do with it? You're dealing with 10th lvl PCs. These are not normal human beings any more. They're far more akin to epic heroes and comic book superheroes than to any human being on our planet. Would Beowulf or Hercules or Cuchulainn surrender because a dozen people with crossbows showed up? Nope. They'd kill them without breaking a sweat and go back to whatever they were doing. You can make much lower level enemies dangerous to higher level characters with good tactics and forethought, but the NPCs will need a few levels on them. You're not going to be able to take down a 10th lvl group with 2nd lvl guards, and you shouldn't, since that's not the paradigm D&D works with. [/QUOTE]
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How to make 'being surrounded by enemy crossbowmen' deadlier?
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