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General Tabletop Discussion
*Pathfinder & Starfinder
How to make 'being surrounded by enemy crossbowmen' deadlier?
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<blockquote data-quote="Victim" data-source="post: 3943478" data-attributes="member: 78"><p>Even at 6th level, a squad of crossbowmen is hardly going to have an autowin.</p><p></p><p>Personally, it doesn't sound like a problem that a group of heroes (on the verge of being legendary by the basic assumptions) can easily sweep aside ordinary guards with only a 3 to 1 numerical advantage. That's less like a threat, and more like an insult - you can't treat powerful adventurers just like neophytes back from their first skirmish against goblins and expect things to work out. </p><p></p><p>If you want PCs to take the situation seriously, you need A) different rules, B) better guys, C) more guys (often, lots more guys), or D) a secondary threat - the problem isn't beating the Xbowmen, it's dealing with the people upset by your defeat of the soldiers. Or you can accept that certain situations aren't going to fly like that. If the PCs know that those 12 guys aren't a threat, then some of those guys might know that some people are just good enough that the squad isn't going to stand a chance (depending on reputation, obvious displays of power, etc). Threats might not always be the best approach.</p></blockquote><p></p>
[QUOTE="Victim, post: 3943478, member: 78"] Even at 6th level, a squad of crossbowmen is hardly going to have an autowin. Personally, it doesn't sound like a problem that a group of heroes (on the verge of being legendary by the basic assumptions) can easily sweep aside ordinary guards with only a 3 to 1 numerical advantage. That's less like a threat, and more like an insult - you can't treat powerful adventurers just like neophytes back from their first skirmish against goblins and expect things to work out. If you want PCs to take the situation seriously, you need A) different rules, B) better guys, C) more guys (often, lots more guys), or D) a secondary threat - the problem isn't beating the Xbowmen, it's dealing with the people upset by your defeat of the soldiers. Or you can accept that certain situations aren't going to fly like that. If the PCs know that those 12 guys aren't a threat, then some of those guys might know that some people are just good enough that the squad isn't going to stand a chance (depending on reputation, obvious displays of power, etc). Threats might not always be the best approach. [/QUOTE]
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How to make 'being surrounded by enemy crossbowmen' deadlier?
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