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General Tabletop Discussion
*Pathfinder & Starfinder
How to make 'being surrounded by enemy crossbowmen' deadlier?
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<blockquote data-quote="KrazyHades" data-source="post: 3944783" data-attributes="member: 48492"><p>One of the issues is that I want them to at least roleplay it as being deadly. I'm considering having there be some serious consequences coming down on the PCs (who are all CG or CN...that goddman excuse for CE and we know it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /> ). They have been tramping all over anybody that gets in there way, and even the CGs have been acting rather CN. If somebody insults them, they attack (usually w/ subdual damage) and the like, because they know they are far above the common folk. The CG people will lose that "Good" in their alignments for "neutral" and the "neutrals" might become "evil". The cleric lost his cleric powers for a while, but he hasn't reformed more than he feels is the absolute minimum necessary.</p><p></p><p>I think the cleric's god might entirely disown him, and the church will go after him (its a NG god for a CG cleric). Perhaps a few paladins are sent to take down this traitor to their divine lord. I've rolled up a level 14 paladin who is going to subdually own on the party and turn them in to the church authorities. As punishment, assuming the paladin captures some of them, the church will confiscate all magic items until the party agrees to do some quest for the church.</p><p></p><p>*grin*</p></blockquote><p></p>
[QUOTE="KrazyHades, post: 3944783, member: 48492"] One of the issues is that I want them to at least roleplay it as being deadly. I'm considering having there be some serious consequences coming down on the PCs (who are all CG or CN...that goddman excuse for CE and we know it :P ). They have been tramping all over anybody that gets in there way, and even the CGs have been acting rather CN. If somebody insults them, they attack (usually w/ subdual damage) and the like, because they know they are far above the common folk. The CG people will lose that "Good" in their alignments for "neutral" and the "neutrals" might become "evil". The cleric lost his cleric powers for a while, but he hasn't reformed more than he feels is the absolute minimum necessary. I think the cleric's god might entirely disown him, and the church will go after him (its a NG god for a CG cleric). Perhaps a few paladins are sent to take down this traitor to their divine lord. I've rolled up a level 14 paladin who is going to subdually own on the party and turn them in to the church authorities. As punishment, assuming the paladin captures some of them, the church will confiscate all magic items until the party agrees to do some quest for the church. *grin* [/QUOTE]
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How to make 'being surrounded by enemy crossbowmen' deadlier?
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