Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How to make 'being surrounded by enemy crossbowmen' deadlier?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="IceFractal" data-source="post: 3953694" data-attributes="member: 27704"><p>As mentioned, PCs past 5th level or so have gone outside the normal human range. By 10th level, we're not talking Conan - we're talking Hercules. </p><p></p><p>But that's been said. What hasn't though, is that there's a risk to adding any kind of "compensating" rules to make groups of mooks more dangerous - it significantly inflates the power of armies, to the point where even a small town barely ever needs heroes. </p><p></p><p></p><p>For instance - at 10th level, each character is CR 10. Interestingly, an 11-headed Hydra is also CR 10. Yes, that in fact means each character is as dangerous as an 11-headed Hydra (not just coincidence I mentioned Hercules). Now let's say that hydra is seen headed toward a town. Which seems a more appropriate response by the mayor?</p><p></p><p>"A great monster approaches, and we have little time to defend. Barricade everyone inside the town hall, get every armed man ready, and send the fastest rider to summon the royal knights. If only there were some heroes to aid us!"</p><p></p><p>"Drat, another nuisance monster. Sheriff, round up a dozen or so men and go slay it."</p><p></p><p>And if a Hydra doesn't seem impressive enough, consider a Bebelith, Fire Giant, or other monster of that level instead - there's lots to pick from, none of which seem easily defeated by a small squad of guardsmen. </p><p></p><p></p><p>If a dozen guards with crossbows can do that, then imagine what an army could do! Forget dragons terrorizing a kingdom - they'd have trouble terrorizing a moderate sized city. Ancient forest of evil? Screw that, we've got crossbows! March through it, wipe out the ur-demons there, and get some logging going.</p></blockquote><p></p>
[QUOTE="IceFractal, post: 3953694, member: 27704"] As mentioned, PCs past 5th level or so have gone outside the normal human range. By 10th level, we're not talking Conan - we're talking Hercules. But that's been said. What hasn't though, is that there's a risk to adding any kind of "compensating" rules to make groups of mooks more dangerous - it significantly inflates the power of armies, to the point where even a small town barely ever needs heroes. For instance - at 10th level, each character is CR 10. Interestingly, an 11-headed Hydra is also CR 10. Yes, that in fact means each character is as dangerous as an 11-headed Hydra (not just coincidence I mentioned Hercules). Now let's say that hydra is seen headed toward a town. Which seems a more appropriate response by the mayor? "A great monster approaches, and we have little time to defend. Barricade everyone inside the town hall, get every armed man ready, and send the fastest rider to summon the royal knights. If only there were some heroes to aid us!" "Drat, another nuisance monster. Sheriff, round up a dozen or so men and go slay it." And if a Hydra doesn't seem impressive enough, consider a Bebelith, Fire Giant, or other monster of that level instead - there's lots to pick from, none of which seem easily defeated by a small squad of guardsmen. If a dozen guards with crossbows can do that, then imagine what an army could do! Forget dragons terrorizing a kingdom - they'd have trouble terrorizing a moderate sized city. Ancient forest of evil? Screw that, we've got crossbows! March through it, wipe out the ur-demons there, and get some logging going. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How to make 'being surrounded by enemy crossbowmen' deadlier?
Top