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How to Make D&D Accessible to the Non-Mathematically Inclined?
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<blockquote data-quote="Zaruthustran" data-source="post: 3413419" data-attributes="member: 1457"><p>Based on what you've said, here's a solution that's highly visual and that reduces the numbers down to only two.</p><p></p><p>Make a large-font matrix, and give the person a 3x5 card with a notch cut out in the middle the same width as a single column in the matrix. </p><p></p><p>The rows of the matrix are modifiable stats like AC, attack, damage, saves. It should be pre-printed with base modifiers. </p><p></p><p>The columns are bonuses: +0, +1, +2, and so on.</p><p></p><p>So if her attack bonus is normally +5, the intersection of the attack bonus row and the +2 column should read +7. </p><p></p><p>The matrix should have a blank space in which to write the current total temporary bonus. If your character is Blessed and Bull's Strengthed, you'd write +3 for attack, and +3 for damage--just as a reminder for which column to reference. You could accomplish the same thing with colored paper clips slid along the column indicator (a red clip over +4 means that there's currently a temporary damage bonus of +4). </p><p></p><p>So she can just roll the dice, use the 3x5 card to find the total bonus (including temporary mods) and add only two numbers: the die result, and the number indicated by the matrix.</p><p></p><p>A player in my group has a similar numbers issue and I've found that things only break down when she's adding three or more numbers. </p><p></p><p>-z</p></blockquote><p></p>
[QUOTE="Zaruthustran, post: 3413419, member: 1457"] Based on what you've said, here's a solution that's highly visual and that reduces the numbers down to only two. Make a large-font matrix, and give the person a 3x5 card with a notch cut out in the middle the same width as a single column in the matrix. The rows of the matrix are modifiable stats like AC, attack, damage, saves. It should be pre-printed with base modifiers. The columns are bonuses: +0, +1, +2, and so on. So if her attack bonus is normally +5, the intersection of the attack bonus row and the +2 column should read +7. The matrix should have a blank space in which to write the current total temporary bonus. If your character is Blessed and Bull's Strengthed, you'd write +3 for attack, and +3 for damage--just as a reminder for which column to reference. You could accomplish the same thing with colored paper clips slid along the column indicator (a red clip over +4 means that there's currently a temporary damage bonus of +4). So she can just roll the dice, use the 3x5 card to find the total bonus (including temporary mods) and add only two numbers: the die result, and the number indicated by the matrix. A player in my group has a similar numbers issue and I've found that things only break down when she's adding three or more numbers. -z [/QUOTE]
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How to Make D&D Accessible to the Non-Mathematically Inclined?
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