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How to Make D&D Accessible to the Non-Mathematically Inclined?
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<blockquote data-quote="LightPhoenix" data-source="post: 3413760" data-attributes="member: 115"><p>I second (or third, or whatever... support!) the idea that people have suggested of writing down various permutations of what the bonuses add up to. Most people can take one bonus and one number and add them together pretty quickly, IME. Personally speaking, it's when there's five or six or seven to keep track of that seems to slow me down. It's not even the adding... I can look at eight dice and add them quickly... it's having to keep in mind every single bonus that applies, which can constantly change every round. That can get pretty confusing pretty quickly.</p><p></p><p>Another idea, which may be completely dumb, is to have something akin to Uno cards, labelled "+1", "+2", and so forth, in different colors to discriminate the different bonus types, that can have the source written in underneath. Every round, just get rid of the ones that expire. It might aid things as well.</p><p></p><p>Also, as a personal note... I know there was that WotC study, linked somewhere I'm sure, that determined what kind of role-players people were. There are people that play the game to have fun, not to be human calculators and obsess over every little detail. I know I fall into that category... there's a point where endless calculation becomes work, rather than fun, and that completely defeats the whole concept of "game."</p></blockquote><p></p>
[QUOTE="LightPhoenix, post: 3413760, member: 115"] I second (or third, or whatever... support!) the idea that people have suggested of writing down various permutations of what the bonuses add up to. Most people can take one bonus and one number and add them together pretty quickly, IME. Personally speaking, it's when there's five or six or seven to keep track of that seems to slow me down. It's not even the adding... I can look at eight dice and add them quickly... it's having to keep in mind every single bonus that applies, which can constantly change every round. That can get pretty confusing pretty quickly. Another idea, which may be completely dumb, is to have something akin to Uno cards, labelled "+1", "+2", and so forth, in different colors to discriminate the different bonus types, that can have the source written in underneath. Every round, just get rid of the ones that expire. It might aid things as well. Also, as a personal note... I know there was that WotC study, linked somewhere I'm sure, that determined what kind of role-players people were. There are people that play the game to have fun, not to be human calculators and obsess over every little detail. I know I fall into that category... there's a point where endless calculation becomes work, rather than fun, and that completely defeats the whole concept of "game." [/QUOTE]
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