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How to Make D&D Accessible to the Non-Mathematically Inclined?
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<blockquote data-quote="Feldspar" data-source="post: 3414555" data-attributes="member: 20450"><p>I can do math - but when you're enlarged, raging, bull's strengthed, etc, etc it can become a bit of a problem if you're adding up everything every round. Not to mention that on the fly it can be easy to forget things like the fact that if you're enlarged, you're reflex save is going to be one worse than usual due to the dex penalty.</p><p></p><p>I use <a href="http://www.rpgsheets.com/data/MI_NecUltimateCombatSheet.pdf" target="_blank">this worksheet</a>, created by <a href="http://www.unc.edu/~murphy/mad_irishman/" target="_blank">the Mad Irishman</a>. Its a different approach then the one you linked, effect vs bonus type, which may work better for certain people or situations.</p><p></p><p>I actually use the 'Effect 1' column to keep track of the current running sum, changing it whenever an effect is added or removed. For my character, I've inked in all the +/-'s relevant for Enlarge Person in the column for Effect 2 and for Barbarian Rage in Effect 3; They're not always in effect, but they are common enough to just leave there so that its all there when. After that, I just pencil in all new effects (that last more than one round, I won't bother with bookkeeping a flanking bonus this way) and add those bonuses back into column one.</p></blockquote><p></p>
[QUOTE="Feldspar, post: 3414555, member: 20450"] I can do math - but when you're enlarged, raging, bull's strengthed, etc, etc it can become a bit of a problem if you're adding up everything every round. Not to mention that on the fly it can be easy to forget things like the fact that if you're enlarged, you're reflex save is going to be one worse than usual due to the dex penalty. I use [URL=http://www.rpgsheets.com/data/MI_NecUltimateCombatSheet.pdf]this worksheet[/URL], created by [URL=http://www.unc.edu/~murphy/mad_irishman/]the Mad Irishman[/URL]. Its a different approach then the one you linked, effect vs bonus type, which may work better for certain people or situations. I actually use the 'Effect 1' column to keep track of the current running sum, changing it whenever an effect is added or removed. For my character, I've inked in all the +/-'s relevant for Enlarge Person in the column for Effect 2 and for Barbarian Rage in Effect 3; They're not always in effect, but they are common enough to just leave there so that its all there when. After that, I just pencil in all new effects (that last more than one round, I won't bother with bookkeeping a flanking bonus this way) and add those bonuses back into column one. [/QUOTE]
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How to Make D&D Accessible to the Non-Mathematically Inclined?
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