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How to Make D&D Accessible to the Non-Mathematically Inclined?
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<blockquote data-quote="Merkuri" data-source="post: 3420039" data-attributes="member: 41321"><p>I don't think it's too hard to abstract questions and answers like these into things your character could know. The average adventurer won't know the exact statistics on how likely it is to be hurt or killed by their actions, they just know how dangerous it looks. I could see the conversation going like this:</p><p></p><p>Player: My character wants to run away.</p><p></p><p>DM: If you run that way you'll run past three orcs, each of whom will get a swing at you. Do you want to risk it?</p><p></p><p>Player: Do they look like they can hit me?</p><p></p><p>DM: If all you do is run, then you can probably slip past most of them. If you stop to attack any of them, or do anything else, then they'll likely all hit you. Their axes certainly look scary, though. You think if one of them gets in a good hit on you it'll knock you unconsious or even kill you right out.</p><p></p><p>It might take time and a little thought for the DM to explain all of your options like this, but it's possible. You don't NEED to know the exact attack bonus of the orcs or the AC of your character. You need to know common-sense things, like if you're just wearing robes an axe will probably hurt a lot. For people who are just in it for the story (as I suspect the person the OP mentioned will be), this will be plenty. For people who want to min/max and treat it as a game that needs to be won, rather than a story to be told, then they'll obviously have to deal with the numbers.</p></blockquote><p></p>
[QUOTE="Merkuri, post: 3420039, member: 41321"] I don't think it's too hard to abstract questions and answers like these into things your character could know. The average adventurer won't know the exact statistics on how likely it is to be hurt or killed by their actions, they just know how dangerous it looks. I could see the conversation going like this: Player: My character wants to run away. DM: If you run that way you'll run past three orcs, each of whom will get a swing at you. Do you want to risk it? Player: Do they look like they can hit me? DM: If all you do is run, then you can probably slip past most of them. If you stop to attack any of them, or do anything else, then they'll likely all hit you. Their axes certainly look scary, though. You think if one of them gets in a good hit on you it'll knock you unconsious or even kill you right out. It might take time and a little thought for the DM to explain all of your options like this, but it's possible. You don't NEED to know the exact attack bonus of the orcs or the AC of your character. You need to know common-sense things, like if you're just wearing robes an axe will probably hurt a lot. For people who are just in it for the story (as I suspect the person the OP mentioned will be), this will be plenty. For people who want to min/max and treat it as a game that needs to be won, rather than a story to be told, then they'll obviously have to deal with the numbers. [/QUOTE]
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