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How to make D&D more political?
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<blockquote data-quote="Mishihari Lord" data-source="post: 6131653" data-attributes="member: 128"><p>I stole some ideas from Paranoia to make my D&D game more political</p><p></p><p>First, I made a variety of groups available for PCs to ally with. There were a lot of groups with a lot of enmities and alliances going on.</p><p></p><p>Second, I made the players aware of tangible benefits available from the various groups.</p><p></p><p>Third, I made adventures available from various groups, often at the expense of other groups.</p><p></p><p>Fourth I made sure that particular groups would be appealing to different PCs. Thus, while PCs might be on a mission for a group, each PC frequently had his own agenda for other groups of interest.</p><p></p><p>Fifth, I sometimes gave PCs secret missions at odd with either the primary mission of the group or the personal agenda of another PC.</p><p></p><p>I didn't emphasize as much as I could have, and as a result the game didn't turn extremely political, but I think this is a method that would work for me if that was what I wanted.</p></blockquote><p></p>
[QUOTE="Mishihari Lord, post: 6131653, member: 128"] I stole some ideas from Paranoia to make my D&D game more political First, I made a variety of groups available for PCs to ally with. There were a lot of groups with a lot of enmities and alliances going on. Second, I made the players aware of tangible benefits available from the various groups. Third, I made adventures available from various groups, often at the expense of other groups. Fourth I made sure that particular groups would be appealing to different PCs. Thus, while PCs might be on a mission for a group, each PC frequently had his own agenda for other groups of interest. Fifth, I sometimes gave PCs secret missions at odd with either the primary mission of the group or the personal agenda of another PC. I didn't emphasize as much as I could have, and as a result the game didn't turn extremely political, but I think this is a method that would work for me if that was what I wanted. [/QUOTE]
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How to make D&D more political?
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