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How to Make Firearms Powerful But Not Crazy in 5E?
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<blockquote data-quote="procproc" data-source="post: 6826616" data-attributes="member: 6791328"><p>I've always found the easiest way to make firearms work for this kind of effect is to re-skin wands and describe them as firearms. I personally like making activating a firearm to be a special action like activating a magic item, rather than an attack that scales up with the number of attacks you make as an Attack action.</p><p></p><p>I don't think the DMG has wands for cantrips, but for the pistol mechanics, you could basically just give the user the ability to cast Produce Flame at will a limited (or unlimited) number of times. You could modify it so it always uses its attack roll based on Dex (or Chr/Int/Wis, if you wanted the activation to be based on some kind of mental interaction with the gun). </p><p></p><p>For a rifle, I'd probably just use a wand of Scorching Ray. It fires a "three round burst" of rays, which is somewhat analogous to real automatic rifles. </p><p></p><p>Alternately, you could use the stats on 268 of the DMG for guns, but those are much deadlier than what I've described. It depends on how much you want the access to guns to take over the campaign.</p></blockquote><p></p>
[QUOTE="procproc, post: 6826616, member: 6791328"] I've always found the easiest way to make firearms work for this kind of effect is to re-skin wands and describe them as firearms. I personally like making activating a firearm to be a special action like activating a magic item, rather than an attack that scales up with the number of attacks you make as an Attack action. I don't think the DMG has wands for cantrips, but for the pistol mechanics, you could basically just give the user the ability to cast Produce Flame at will a limited (or unlimited) number of times. You could modify it so it always uses its attack roll based on Dex (or Chr/Int/Wis, if you wanted the activation to be based on some kind of mental interaction with the gun). For a rifle, I'd probably just use a wand of Scorching Ray. It fires a "three round burst" of rays, which is somewhat analogous to real automatic rifles. Alternately, you could use the stats on 268 of the DMG for guns, but those are much deadlier than what I've described. It depends on how much you want the access to guns to take over the campaign. [/QUOTE]
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