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How to Make the Fey Less Twee
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<blockquote data-quote="Paul Farquhar" data-source="post: 7559761" data-attributes="member: 6906155"><p>I take it you haven't seen the tooth fairies in Hellboy 2?</p><p></p><p>There is little creepier than hordes of tiny creatures. They can come though windows, crawl under locked doors, emerge from fireplaces and ventilation ducts, you kill one and there are a dozen more right behind it...</p><p></p><p>Here is one I made earlier:</p><p></p><p>SWARM OF IRIDESCENT BUTTERFEY</p><p>Medium swarm of Tiny Fey, Chaotic Neutral</p><p>________________________________________</p><p>Armor Class 15 (dexterity)</p><p>Hit Points 22 (5d8)</p><p>Speed fly 60 ft.</p><p>________________________________________</p><p>STR DEX CON INT WIS CHA</p><p>3 (−4) 20 (+5) 10 (+0) 6 (−2) 14 (+2) 20 (+5)</p><p>________________________________________</p><p>Damage Resistances bludgeoning, piercing, slashing</p><p>Condition Immunities charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned</p><p>Senses blindsight 10 ft., passive Perception 14</p><p>Languages Sylvan</p><p>Challenge 1 (200 XP)</p><p>Magic Resistance. The swarm has advantage on saving throws against spells and other magical effects.</p><p>Blur. Any creature attacking the swarm that relies on sight and can’t see through illusions has disadvantage on attack rolls when attacking the swarm.</p><p>________________________________________</p><p>Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can’t regain hit points or gain temporary hit points.</p><p>ACTIONS</p><p>Hypnotic Pattern (concentration, 1 minute). Anyone within a 30’ cube centred on the swarm must make a DC 15 Wisdom saving throw or be charmed, incapacitated and have a movement speed reduced to 0. The spell ends if the affected creature takes any damage other than from the attacks of the swarm, or if someone uses an action to shake them out of their stupor.</p><p>Digestive Juices. Melee Weapon Attack: +7 to hit, reach 0 ft., one target in the swarm’s space.</p><p><em><span style="color: #333333">[FONT="&amp]Hit:[/FONT]</span></em><span style="color: #333333">[FONT="&amp]4d6 acid damage, or 2d6 acid damage if the swarm has half of its hit points or fewer.[/FONT]</span></p><p></p><p><em>These tiny fey resemble regular butterflies with wings that flash with all the colours of the spectrum. On close examination, they can be seen to have large dragonfly-like compound eyes, and their mouthparts are more like those of a housefly. They can rarely speak, but can communicate in a high pitched chirping version of Sylvan. They flit through the woods and forests of the Feywild, generally staying well above ground level. They are carnivorous, and if any potential prey come within reach, such as by flying or climbing a tree, hundreds will quickly swarm around it, hypnotising it with the flashing patterns of their wings. They then vomit their acidic digestive juices over it an suck up the liquified flesh with their proboscis.</em></p><p><em></em></p></blockquote><p></p>
[QUOTE="Paul Farquhar, post: 7559761, member: 6906155"] I take it you haven't seen the tooth fairies in Hellboy 2? There is little creepier than hordes of tiny creatures. They can come though windows, crawl under locked doors, emerge from fireplaces and ventilation ducts, you kill one and there are a dozen more right behind it... Here is one I made earlier: SWARM OF IRIDESCENT BUTTERFEY Medium swarm of Tiny Fey, Chaotic Neutral ________________________________________ Armor Class 15 (dexterity) Hit Points 22 (5d8) Speed fly 60 ft. ________________________________________ STR DEX CON INT WIS CHA 3 (−4) 20 (+5) 10 (+0) 6 (−2) 14 (+2) 20 (+5) ________________________________________ Damage Resistances bludgeoning, piercing, slashing Condition Immunities charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned Senses blindsight 10 ft., passive Perception 14 Languages Sylvan Challenge 1 (200 XP) Magic Resistance. The swarm has advantage on saving throws against spells and other magical effects. Blur. Any creature attacking the swarm that relies on sight and can’t see through illusions has disadvantage on attack rolls when attacking the swarm. ________________________________________ Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can’t regain hit points or gain temporary hit points. ACTIONS Hypnotic Pattern (concentration, 1 minute). Anyone within a 30’ cube centred on the swarm must make a DC 15 Wisdom saving throw or be charmed, incapacitated and have a movement speed reduced to 0. The spell ends if the affected creature takes any damage other than from the attacks of the swarm, or if someone uses an action to shake them out of their stupor. Digestive Juices. Melee Weapon Attack: +7 to hit, reach 0 ft., one target in the swarm’s space. [I][COLOR=#333333][FONT="&]Hit:[/FONT][/COLOR][/I][COLOR=#333333][FONT="&]4d6 acid damage, or 2d6 acid damage if the swarm has half of its hit points or fewer.[/FONT][/COLOR] [I]These tiny fey resemble regular butterflies with wings that flash with all the colours of the spectrum. On close examination, they can be seen to have large dragonfly-like compound eyes, and their mouthparts are more like those of a housefly. They can rarely speak, but can communicate in a high pitched chirping version of Sylvan. They flit through the woods and forests of the Feywild, generally staying well above ground level. They are carnivorous, and if any potential prey come within reach, such as by flying or climbing a tree, hundreds will quickly swarm around it, hypnotising it with the flashing patterns of their wings. They then vomit their acidic digestive juices over it an suck up the liquified flesh with their proboscis. [/I] [/QUOTE]
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