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How to make Zombies Deadlier?
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<blockquote data-quote="Piratecat" data-source="post: 1540215" data-attributes="member: 2"><p>D00d. Play AFMBE. D20 Iz Teh Suxx0rz.</p><p></p><p>Now that that's out of the way, the best method is to totally mess with your players' metagame assumptions. Zombies are slow and shamble, right? So the first time they find a pack that moves at 50' (effectively always hasted, although that isn't necessarily apparent) and leaps in to attack they're going to wet themselves. Slap DR5/good onto them and they become a lot tougher, too. </p><p></p><p>I'd also give them a racial bonus to hide, maybe +10, but NOT to move silently -- so the group can hear them out there, groaning in some sort of memorable way, but can't see them or figure out where they actually are. That's creepy.</p></blockquote><p></p>
[QUOTE="Piratecat, post: 1540215, member: 2"] D00d. Play AFMBE. D20 Iz Teh Suxx0rz. Now that that's out of the way, the best method is to totally mess with your players' metagame assumptions. Zombies are slow and shamble, right? So the first time they find a pack that moves at 50' (effectively always hasted, although that isn't necessarily apparent) and leaps in to attack they're going to wet themselves. Slap DR5/good onto them and they become a lot tougher, too. I'd also give them a racial bonus to hide, maybe +10, but NOT to move silently -- so the group can hear them out there, groaning in some sort of memorable way, but can't see them or figure out where they actually are. That's creepy. [/QUOTE]
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How to make Zombies Deadlier?
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