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How to make Zombies Deadlier?
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<blockquote data-quote="kigmatzomat" data-source="post: 1540463" data-attributes="member: 9254"><p>I've got a couple of tricks I like:</p><p></p><p>Rage zombie: these zombies are typical, staggering undead until injured or they taste blood (i.e. make a successful attack). At that point they Rage as a barbarian (duration = HD, +2hp/HD), acquire full actions and the full movement rate of their form. They are not tired by the rage and can rage the following round as long as their prey is in sight or they are again injured. ~+1 CR</p><p></p><p>Furious rage zombies: As above but hasted while raging: +2CR</p><p></p><p>Unkillable: These are simply impossible to kill with non-energy damage but you can chop them into bits. They aren't injured by physical attacks except as listed below: </p><p> 1) Any single attack that does 1/2 the zombie's hp removes a limb (or the head) and removes 1/4 the zombie's remaining hp. The limb gets those hp, is stunned for 1 round, and then begins to function independently. </p><p> 2) Any single attack that does the zombie's entire remaining hp cuts it in two. The zombie's hp are split between the two halves and after being stunned for 1 round the two half 'zombies function independently. </p><p>CR:+4</p><p></p><p>ZombieLord - Intelligent undead that can control 2x HD in zombies/skeletons. Add +6 to Str, +4 turn resistance, Fast heal:2. When physically destroyed they transfer to the nearest undead they control, losing 1 HD in the process. If all their minions are destroyed they animate the nearest intact corpse within 1 mile, losing 2 HD in the process. LA: half of a vampire's LA (I forget)</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 1540463, member: 9254"] I've got a couple of tricks I like: Rage zombie: these zombies are typical, staggering undead until injured or they taste blood (i.e. make a successful attack). At that point they Rage as a barbarian (duration = HD, +2hp/HD), acquire full actions and the full movement rate of their form. They are not tired by the rage and can rage the following round as long as their prey is in sight or they are again injured. ~+1 CR Furious rage zombies: As above but hasted while raging: +2CR Unkillable: These are simply impossible to kill with non-energy damage but you can chop them into bits. They aren't injured by physical attacks except as listed below: 1) Any single attack that does 1/2 the zombie's hp removes a limb (or the head) and removes 1/4 the zombie's remaining hp. The limb gets those hp, is stunned for 1 round, and then begins to function independently. 2) Any single attack that does the zombie's entire remaining hp cuts it in two. The zombie's hp are split between the two halves and after being stunned for 1 round the two half 'zombies function independently. CR:+4 ZombieLord - Intelligent undead that can control 2x HD in zombies/skeletons. Add +6 to Str, +4 turn resistance, Fast heal:2. When physically destroyed they transfer to the nearest undead they control, losing 1 HD in the process. If all their minions are destroyed they animate the nearest intact corpse within 1 mile, losing 2 HD in the process. LA: half of a vampire's LA (I forget) [/QUOTE]
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