Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How to manage all the conditions and effects?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Balesir" data-source="post: 6270631" data-attributes="member: 27160"><p>I have two techniques (used with 4E and 13A); they amount to essentially the same thing - "the same way I track hit points".</p><p></p><p>The first is to have an "encounter form". Top section has a list of monster types with any notes about what the players should be told about them (e.g. "disguised as peasants") and their initiative rolls, a list of PCs with space for their initiative rolls and a space for notes (lighting, special terrain features, etc.). The botton section is a list with one monster (or set of mooks) per row and columns for monster name/id, for miniature used (if any), for limited powers used (check boxes), for conditions imposed (with a code for how it ends) and a long track for hit points (with the starting total and the staggered value in parentheses at the left had end). Any loot can be noted at the bottom of the form.</p><p></p><p>The second is to have a card for each monster (or, again, each "set" of mooks). This can give the full statblock, be used (with PC cards for the PCs) to form a stack in initiative order in the GM's hand (so you just shuffle each to the bottom as they take a turn), and have space for conditions, minis used, hit points lost and so on. Marking off used powers etc. on the statblock is easy, but it's a pain finding a creature whose turn it is not to apply damage and conditions (without losing its place in the initiative order).</p><p></p><p>In the end, the best is a blend of both. Track conditions, mini (if any) and hit points on the form, track initiative and power use using the card.</p><p></p><p>Or write your own nifty App (and let us have it, too!) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Balesir, post: 6270631, member: 27160"] I have two techniques (used with 4E and 13A); they amount to essentially the same thing - "the same way I track hit points". The first is to have an "encounter form". Top section has a list of monster types with any notes about what the players should be told about them (e.g. "disguised as peasants") and their initiative rolls, a list of PCs with space for their initiative rolls and a space for notes (lighting, special terrain features, etc.). The botton section is a list with one monster (or set of mooks) per row and columns for monster name/id, for miniature used (if any), for limited powers used (check boxes), for conditions imposed (with a code for how it ends) and a long track for hit points (with the starting total and the staggered value in parentheses at the left had end). Any loot can be noted at the bottom of the form. The second is to have a card for each monster (or, again, each "set" of mooks). This can give the full statblock, be used (with PC cards for the PCs) to form a stack in initiative order in the GM's hand (so you just shuffle each to the bottom as they take a turn), and have space for conditions, minis used, hit points lost and so on. Marking off used powers etc. on the statblock is easy, but it's a pain finding a creature whose turn it is not to apply damage and conditions (without losing its place in the initiative order). In the end, the best is a blend of both. Track conditions, mini (if any) and hit points on the form, track initiative and power use using the card. Or write your own nifty App (and let us have it, too!) ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How to manage all the conditions and effects?
Top