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How to manage Temptation
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<blockquote data-quote="Sammael99" data-source="post: 365604" data-attributes="member: 1157"><p>Hey FD. I was thinking specifically of temptation in the religious sense (ie. supernatural powers granted in exchange for something (your soul, a service, etc.) but your examples are interesting. They come more in the realm of what I call moral dilemnas in my campaigns (not that the two are necessarily mutually exclusive.)</p><p></p><p>From a narrative point of view, I like the first example, even though I would have hated my player for being such an absolute bastard. ;-)</p><p></p><p>The second example is typically a moral dilemna. I remember a game we played where we confronted a mage who was experimenting on dead bodies to try and resurrect his dead and dearly beloved wife. When he couldn't find bodies, he "made" them dead, if you see what I mean. We had long in-party debate before we decided what to do with the guy... It was obvious he had to be stopped, but he was doing this out of love, so killing him outright seemed the wrong thing to do... (Also, he was healing one of the characters of a deadly disease... that was the very same one that had killed his wife and his young daughter was hanging round with the party and being cute and all...) These kind of decisions are what I love about role-playing !</p></blockquote><p></p>
[QUOTE="Sammael99, post: 365604, member: 1157"] Hey FD. I was thinking specifically of temptation in the religious sense (ie. supernatural powers granted in exchange for something (your soul, a service, etc.) but your examples are interesting. They come more in the realm of what I call moral dilemnas in my campaigns (not that the two are necessarily mutually exclusive.) From a narrative point of view, I like the first example, even though I would have hated my player for being such an absolute bastard. ;-) The second example is typically a moral dilemna. I remember a game we played where we confronted a mage who was experimenting on dead bodies to try and resurrect his dead and dearly beloved wife. When he couldn't find bodies, he "made" them dead, if you see what I mean. We had long in-party debate before we decided what to do with the guy... It was obvious he had to be stopped, but he was doing this out of love, so killing him outright seemed the wrong thing to do... (Also, he was healing one of the characters of a deadly disease... that was the very same one that had killed his wife and his young daughter was hanging round with the party and being cute and all...) These kind of decisions are what I love about role-playing ! [/QUOTE]
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