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How to Map/Pace a Ruined City?
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<blockquote data-quote="Hand of Evil" data-source="post: 5003825" data-attributes="member: 371"><p>It is all about layers and a timelines - first it the map of the place the city would be, then a map of the city before it became ruins. </p><p></p><p>What was the cause? If people just left, was it fast or slow? If slow there is not going to be much left behind. War? Things will be destroyed, buildings will fall placing their ruins in a shape, hitting other buildings.</p><p></p><p>How long ago? Life after People a show on The History Channel was great for this. Land reverts to what it was before there was a city there. Without maintenance, things breakdown.</p><p></p><p>I do a combo, you have a path through the ruins, then the ruins have zones, each zone has a dungeon. All this I spead out on my map where the city was, based on the timeline, I then add a wilderness around the zones.</p></blockquote><p></p>
[QUOTE="Hand of Evil, post: 5003825, member: 371"] It is all about layers and a timelines - first it the map of the place the city would be, then a map of the city before it became ruins. What was the cause? If people just left, was it fast or slow? If slow there is not going to be much left behind. War? Things will be destroyed, buildings will fall placing their ruins in a shape, hitting other buildings. How long ago? Life after People a show on The History Channel was great for this. Land reverts to what it was before there was a city there. Without maintenance, things breakdown. I do a combo, you have a path through the ruins, then the ruins have zones, each zone has a dungeon. All this I spead out on my map where the city was, based on the timeline, I then add a wilderness around the zones. [/QUOTE]
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How to Map/Pace a Ruined City?
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