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<blockquote data-quote="moon_wizard" data-source="post: 6018266" data-attributes="member: 27657"><p>There are a lot of options out there. Check out <a href="http://rpgvirtualtabletop.wikidot.com/choosing-a-vt" target="_blank">this link</a>, where one blogger has written a pretty good summary of what is out there as well as the pros and cons. He even has the latest crop of virtual tabletops in his list which are built on the video chat platforms.</p><p></p><p>I have used several tabletops in the past, but I have been playing with Fantasy Grounds for the last few years. It has more automation options built-in than a lot of other tabletops, and more game systems. That's how I got hooked into developing for the FG community initially.</p><p></p><p>From a use point of view, you will find that anything that takes discussion or paying attention takes a little bit longer in an online game, though the tabletops can help automate other parts of the game to speed up play. I suggest using a voice server or video chat for coordination, and use the built-in chat feature of the tabletop to do in-character speech.</p><p></p><p>Regards,</p><p>JPG</p></blockquote><p></p>
[QUOTE="moon_wizard, post: 6018266, member: 27657"] There are a lot of options out there. Check out [URL="http://rpgvirtualtabletop.wikidot.com/choosing-a-vt"]this link[/URL], where one blogger has written a pretty good summary of what is out there as well as the pros and cons. He even has the latest crop of virtual tabletops in his list which are built on the video chat platforms. I have used several tabletops in the past, but I have been playing with Fantasy Grounds for the last few years. It has more automation options built-in than a lot of other tabletops, and more game systems. That's how I got hooked into developing for the FG community initially. From a use point of view, you will find that anything that takes discussion or paying attention takes a little bit longer in an online game, though the tabletops can help automate other parts of the game to speed up play. I suggest using a voice server or video chat for coordination, and use the built-in chat feature of the tabletop to do in-character speech. Regards, JPG [/QUOTE]
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