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How to outsmart a Dragon?
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<blockquote data-quote="s/LaSH" data-source="post: 801713" data-attributes="member: 6929"><p>Flattery is probably the best way to go, aye. Just be patient - a dragon doesn't live on the same timescale that you do (in fact, if you wish to play on that weakness you're welcome - although how you'd use it as a weakness I don't know) and will be able to carry on for weeks before asking if you're impressed and then eating you. Bring food - if you leave halfway through to alleviate malnutrition the dragon is likely to determine you an uncultured oaf and eat you. Generally, eating is the theme of the day, you may note.</p><p></p><p>Dragons have extremely sharp senses, too. If you're going to sneak in invisibly, at least fly while you do it; that way you only risk being smelled out rather than your footsteps giving you away. Carry a large hog hanging on a long rope as you do, also invisible, so the dragon will blast that and lose you in the stink of burning meat. (Or whatever that particular dragon uses to devivify you.)</p><p></p><p>Finally, be aware that dragons are magical - they've probably enchanted their horde or ward or whatever they're guarding, so touching it isn't always a good plan. A quick evacuation plan is a must - don't be surprised if the dragon has set up a system to drop ten-foot stone slabs all around the lair to stop thieves getting out. It's what I'd do were I five hundred years old and <em>better</em> than you mortals.</p><p></p><p>Oh, and a dragon deprived of its intellect is simply a carnivore as big as a barn and capable of breathing fire (or whatever). Feeblemind at your peril.</p></blockquote><p></p>
[QUOTE="s/LaSH, post: 801713, member: 6929"] Flattery is probably the best way to go, aye. Just be patient - a dragon doesn't live on the same timescale that you do (in fact, if you wish to play on that weakness you're welcome - although how you'd use it as a weakness I don't know) and will be able to carry on for weeks before asking if you're impressed and then eating you. Bring food - if you leave halfway through to alleviate malnutrition the dragon is likely to determine you an uncultured oaf and eat you. Generally, eating is the theme of the day, you may note. Dragons have extremely sharp senses, too. If you're going to sneak in invisibly, at least fly while you do it; that way you only risk being smelled out rather than your footsteps giving you away. Carry a large hog hanging on a long rope as you do, also invisible, so the dragon will blast that and lose you in the stink of burning meat. (Or whatever that particular dragon uses to devivify you.) Finally, be aware that dragons are magical - they've probably enchanted their horde or ward or whatever they're guarding, so touching it isn't always a good plan. A quick evacuation plan is a must - don't be surprised if the dragon has set up a system to drop ten-foot stone slabs all around the lair to stop thieves getting out. It's what I'd do were I five hundred years old and [i]better[/i] than you mortals. Oh, and a dragon deprived of its intellect is simply a carnivore as big as a barn and capable of breathing fire (or whatever). Feeblemind at your peril. [/QUOTE]
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