hbarsquared
Quantum Chronomancer
I would like to see a (possibly slimmer) PHB with only a few modular options.
I think multiple "modules" can be introduced per splatbook. An Arcane Book that includes additional feats, Backgrounds, themes, classes, etc that are a part of the Core as well as modules for casting variants or layers you can add onto an arcane class.
Or perhaps modules can be introduced via published adventures? Where the adventure is designed with a couple new modules in mind, laid out at the beginning of the book. The adventure can be played with or without the modules, but can still highlight them.
That's what I'm thinking.
I think multiple "modules" can be introduced per splatbook. An Arcane Book that includes additional feats, Backgrounds, themes, classes, etc that are a part of the Core as well as modules for casting variants or layers you can add onto an arcane class.
Or perhaps modules can be introduced via published adventures? Where the adventure is designed with a couple new modules in mind, laid out at the beginning of the book. The adventure can be played with or without the modules, but can still highlight them.
That's what I'm thinking.