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How to play a druid?
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<blockquote data-quote="Ridley's Cohort" data-source="post: 2819261" data-attributes="member: 545"><p>The Druid is a strong jack of all trades. The only thing it excels at is summoning which is powerful but often difficult to successfully exploit.</p><p></p><p>The Druid is a superb helper class. Buff the Fighter. Bring in summoned creatures or push forward your Companion to open flanks for the Rogue. Stand in front of the Wizard and soak up some hits.</p><p></p><p>I have found my low level Druid excels at long combats and combats in which I get to lay down a few buff spells before hand. The Druid, like the Cleric, has a lot of resources potentially available.</p><p></p><p>Where the class feels uncomfortable is during fast, violent combats. The offensive spellcasting punch is not there at low or mid levels. Your AC and weapons are crappy, so summoning in the middle of combat can be dicey. Wildshaping can help give a little extra melee potential, but can you really afford to spend a precious Action to make your AC <em>even lower</em>?</p><p></p><p>The good news is these are all solvable problems with good teamwork.</p><p></p><p>FREX, if you think in terms of Wildshaping and using the Companion to lend the Fighter a hand, AC is less of an issue.</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 2819261, member: 545"] The Druid is a strong jack of all trades. The only thing it excels at is summoning which is powerful but often difficult to successfully exploit. The Druid is a superb helper class. Buff the Fighter. Bring in summoned creatures or push forward your Companion to open flanks for the Rogue. Stand in front of the Wizard and soak up some hits. I have found my low level Druid excels at long combats and combats in which I get to lay down a few buff spells before hand. The Druid, like the Cleric, has a lot of resources potentially available. Where the class feels uncomfortable is during fast, violent combats. The offensive spellcasting punch is not there at low or mid levels. Your AC and weapons are crappy, so summoning in the middle of combat can be dicey. Wildshaping can help give a little extra melee potential, but can you really afford to spend a precious Action to make your AC [i]even lower[/i]? The good news is these are all solvable problems with good teamwork. FREX, if you think in terms of Wildshaping and using the Companion to lend the Fighter a hand, AC is less of an issue. [/QUOTE]
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