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How to play a mute character
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<blockquote data-quote="Unwise" data-source="post: 5627054" data-attributes="member: 98008"><p>I play in a single player campaign and am looking at running two or maybe three characters at once. As such, having one who is mute can actually make the game flow more easily.</p><p></p><p>In my case, the guy in question 'knows too much' about something. He holds an epic secret. Vecna in his role as the 'keeper of secrets' has made sure that the guy will never communicate it properly. This could take the form of an oath made to save himself and his family, or a magical geas he is under and a physical incapacity to communicate that particular information.</p><p></p><p>I like the idea of the guy seemingly doing random and odd things, acting off information nobody else knows. For instance, they meet a local lord and this guy assassinates him when the others though the lord was good. He steals a seemingly worthless holy symbol from an obscure shrine, but won't tell anyone why etc.</p><p></p><p>Another mute character I have toyed with is a warforged who simply does not have a mouth, or has a beastial mouth incapable of making humanoid sounds. The character concept I am going for with this guy is that he is a 'Chinese' warforged, a terracotta warrior made by an ancient emperor. The emperor had no reason to make functional mouths on the terracotta warriors, they just have an unshifting mask of a face (I am leaning towards the cool samurai mask look). I just like the idea of a pottery golem as a warforged, seems to make more sense to me than the normal ones, I can never get my head around what they are made from.</p></blockquote><p></p>
[QUOTE="Unwise, post: 5627054, member: 98008"] I play in a single player campaign and am looking at running two or maybe three characters at once. As such, having one who is mute can actually make the game flow more easily. In my case, the guy in question 'knows too much' about something. He holds an epic secret. Vecna in his role as the 'keeper of secrets' has made sure that the guy will never communicate it properly. This could take the form of an oath made to save himself and his family, or a magical geas he is under and a physical incapacity to communicate that particular information. I like the idea of the guy seemingly doing random and odd things, acting off information nobody else knows. For instance, they meet a local lord and this guy assassinates him when the others though the lord was good. He steals a seemingly worthless holy symbol from an obscure shrine, but won't tell anyone why etc. Another mute character I have toyed with is a warforged who simply does not have a mouth, or has a beastial mouth incapable of making humanoid sounds. The character concept I am going for with this guy is that he is a 'Chinese' warforged, a terracotta warrior made by an ancient emperor. The emperor had no reason to make functional mouths on the terracotta warriors, they just have an unshifting mask of a face (I am leaning towards the cool samurai mask look). I just like the idea of a pottery golem as a warforged, seems to make more sense to me than the normal ones, I can never get my head around what they are made from. [/QUOTE]
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How to play a mute character
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