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How To Play A Paladin Correctly.
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<blockquote data-quote="Elf Witch" data-source="post: 1185686" data-attributes="member: 9037"><p>The player and the DM should both sit down and talk about what is expected from a paladin what the code is. This is a game and it is supposed to be fun for both the player and the DM. If the game is a homebrew with homebrew Gods then yeah I think that the DM should have a lot of say on how you play the paladin and what would fly, as a player in that case maybe you need to tailor your concept a little.</p><p></p><p>What it all comes down to his having fun. If a player just wants to play the paladin as detect evil on everything and everything that pings as evil gets smited then so be it. It won't do any good to keep taking his powers away to try and teach him a different style of play. All it will do is cause frustration on everyone in the game. So it comes down to either just letting it go or if it drives you crazy enough consider finding different players to play who role play more.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 1185686, member: 9037"] The player and the DM should both sit down and talk about what is expected from a paladin what the code is. This is a game and it is supposed to be fun for both the player and the DM. If the game is a homebrew with homebrew Gods then yeah I think that the DM should have a lot of say on how you play the paladin and what would fly, as a player in that case maybe you need to tailor your concept a little. What it all comes down to his having fun. If a player just wants to play the paladin as detect evil on everything and everything that pings as evil gets smited then so be it. It won't do any good to keep taking his powers away to try and teach him a different style of play. All it will do is cause frustration on everyone in the game. So it comes down to either just letting it go or if it drives you crazy enough consider finding different players to play who role play more. [/QUOTE]
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