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How to play a PC dumb and wise...
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<blockquote data-quote="BSF" data-source="post: 1759899" data-attributes="member: 13098"><p>Below average Int, high Wis and low Cha, Hmm. I think the character would have strong intuition, but would have a difficult time expressing the reasons why a particular action is good or bad. It might be that the PC lacks the ability to rationalize why something is a bad idea. It might be that the PC lacks the skill to verbalize the reasons in a way that everyone else would understand.</p><p></p><p>As a player, I think I have a higher Int than Wis, so it might be a little tough to play. But I would have the PC weigh in on whether ideas/plans/suppositions are good or bad and then avoid providing any explanation. "It just feels right/wrong" would almost become the PC's catch-phrase. Since the PC is Lawful (monk), I would have the PC weigh in on an idea once, then go with the majority decision. Even if it felt like a bad idea, the PC would sadly comment on that it still felt wrong, and then execute according to plan. </p><p></p><p>Maybe bring in a couple of eyore elements? "Nobody listens to me, but I knew it was a bad idea. But I'm just Thud, why would anybody listen to me?"</p><p></p><p>Personally, I think it would be a difficult line to walk in playing the PC, but it could be quite a challenge.</p></blockquote><p></p>
[QUOTE="BSF, post: 1759899, member: 13098"] Below average Int, high Wis and low Cha, Hmm. I think the character would have strong intuition, but would have a difficult time expressing the reasons why a particular action is good or bad. It might be that the PC lacks the ability to rationalize why something is a bad idea. It might be that the PC lacks the skill to verbalize the reasons in a way that everyone else would understand. As a player, I think I have a higher Int than Wis, so it might be a little tough to play. But I would have the PC weigh in on whether ideas/plans/suppositions are good or bad and then avoid providing any explanation. "It just feels right/wrong" would almost become the PC's catch-phrase. Since the PC is Lawful (monk), I would have the PC weigh in on an idea once, then go with the majority decision. Even if it felt like a bad idea, the PC would sadly comment on that it still felt wrong, and then execute according to plan. Maybe bring in a couple of eyore elements? "Nobody listens to me, but I knew it was a bad idea. But I'm just Thud, why would anybody listen to me?" Personally, I think it would be a difficult line to walk in playing the PC, but it could be quite a challenge. [/QUOTE]
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