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how to play alignment convincingly
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<blockquote data-quote="kengar" data-source="post: 1187153" data-attributes="member: 3230"><p>I agree with Tsyr's take on alignment, although it is at odds with how many people view alignment in the game. </p><p></p><p>By the book, alignment is an almost tangible force in the world of D&D. You can actually cast a 1st level spell to determine whether someone is Good/Evil/Lawful/Chaotic. Alignment is not merely an abstract moral compass, it's a real thing apart from the individual.</p><p></p><p>That's one of the main weaknesses of the alignment system as written and why I don't use it that way. When I run D&D, <em>detect evil</em> doesn't work on a normal person who happens to be NE. It only registers supernatural evil like undead, demons or the cleric of an evil god.</p><p></p><p>I wrote a rant about alignment once for my players. (<em>searches hard drive</em>). Ah-ha! Here we go:</p></blockquote><p></p>
[QUOTE="kengar, post: 1187153, member: 3230"] I agree with Tsyr's take on alignment, although it is at odds with how many people view alignment in the game. By the book, alignment is an almost tangible force in the world of D&D. You can actually cast a 1st level spell to determine whether someone is Good/Evil/Lawful/Chaotic. Alignment is not merely an abstract moral compass, it's a real thing apart from the individual. That's one of the main weaknesses of the alignment system as written and why I don't use it that way. When I run D&D, [i]detect evil[/i] doesn't work on a normal person who happens to be NE. It only registers supernatural evil like undead, demons or the cleric of an evil god. I wrote a rant about alignment once for my players. ([i]searches hard drive[/i]). Ah-ha! Here we go: [/QUOTE]
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