Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
How to play CN
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Drawmack" data-source="post: 443587" data-attributes="member: 4981"><p><span style="color: white"></span></p><p><span style="color: white">Ahhh another alignment war.</span></p><p><span style="color: white"></span></p><p><span style="color: white">The fight club tip is a good one. </span></p><p><span style="color: white"></span></p><p><span style="color: white">I usually play a CN rogue and have been complimented on how well I do it.</span></p><p><span style="color: white"></span></p><p><span style="color: white">Free Spirit is one way to put how they are. They are definatly a me first type individual, however they vary from NE on this basis. While NE is me first and always in the now, the CN does have goals and future sight. My CN rogues are famous for loaning the other party members money to buy equipment. Two reasons work to make this a CN actaion it is to every party member's best interest to have a well equiped party and if the other party members owe him money he doesn't have to carry heavy gold and jewels around with him, thereby making him able to have access to more loot then he can carry. </span></p><p><span style="color: white"></span></p><p><span style="color: white">Here is a breakdown of it.</span></p><p><span style="color: white"></span></p><p><span style="color: white"><strong>Chaotic</strong></span></p><p><span style="color: white">Here is what the SRD has to say about chaos:</span></p><p><span style="color: white"></span></p><p><span style="color: white">This means that a chaotic character can but does not have to work vehemetly against the law but rather does not obey the law just because it is the law and sees no need for most laws. For example, they see nothing wrong with stealing from those more fortunate then themselves. On the other hand they probably wouldn't kill just for the sake of killing. The laws are more then simply the laws of the land but encompass creeds, cretos, laws of nature and is basically just an ordered progess to life in general. The chaotic person lacks external foundation to form his behaviours to fit any types of norms and morees. Therefor doing what he wants to do. As long as there is a rational motive for why the characters ''wants'' to do it, then it fits into chaotic.</span></p><p><span style="color: white"></span></p><p><span style="color: white"><strong>Neutral</strong></span></p><p><span style="color: white">Here is what the SRD has to say about neutral:</span></p><p><span style="color: white"></span></p><p><span style="color: white">This is pretty cut and dry to me. He cares about himself. This means that he cares about those that matter to him but does not care about the world in general, showing a general disregard for humanity and such. I tend to play neutral as more of a pendulum swinging from good to evil then a character who toes the line between the two. He might see an old woman being mugged and stop the muggers, then charge the elderly lady all the money and valubales she has on her for the service. The trick is to keep the pendulum swinging. I keep a ledger sheet of good vs. evil and keep them about the same length and hence keep the pendulum swinging.</span></p><p><span style="color: white"></span></p><p><span style="color: white"><strong>synopsis</strong></span></p><p><span style="color: white">There are two important things about CN to remember. First be a swinging pendulum the goes evenly between CG and CE and you will stay CN. Second you are the most important person in your world so everything has to be for your benefit in some way.</span></p><p><span style="color: white"></span></p></blockquote><p></p>
[QUOTE="Drawmack, post: 443587, member: 4981"] [color=white] Ahhh another alignment war. The fight club tip is a good one. I usually play a CN rogue and have been complimented on how well I do it. Free Spirit is one way to put how they are. They are definatly a me first type individual, however they vary from NE on this basis. While NE is me first and always in the now, the CN does have goals and future sight. My CN rogues are famous for loaning the other party members money to buy equipment. Two reasons work to make this a CN actaion it is to every party member's best interest to have a well equiped party and if the other party members owe him money he doesn't have to carry heavy gold and jewels around with him, thereby making him able to have access to more loot then he can carry. Here is a breakdown of it. [b]Chaotic[/b] Here is what the SRD has to say about chaos: This means that a chaotic character can but does not have to work vehemetly against the law but rather does not obey the law just because it is the law and sees no need for most laws. For example, they see nothing wrong with stealing from those more fortunate then themselves. On the other hand they probably wouldn't kill just for the sake of killing. The laws are more then simply the laws of the land but encompass creeds, cretos, laws of nature and is basically just an ordered progess to life in general. The chaotic person lacks external foundation to form his behaviours to fit any types of norms and morees. Therefor doing what he wants to do. As long as there is a rational motive for why the characters ''wants'' to do it, then it fits into chaotic. [b]Neutral[/b] Here is what the SRD has to say about neutral: This is pretty cut and dry to me. He cares about himself. This means that he cares about those that matter to him but does not care about the world in general, showing a general disregard for humanity and such. I tend to play neutral as more of a pendulum swinging from good to evil then a character who toes the line between the two. He might see an old woman being mugged and stop the muggers, then charge the elderly lady all the money and valubales she has on her for the service. The trick is to keep the pendulum swinging. I keep a ledger sheet of good vs. evil and keep them about the same length and hence keep the pendulum swinging. [b]synopsis[/b] There are two important things about CN to remember. First be a swinging pendulum the goes evenly between CG and CE and you will stay CN. Second you are the most important person in your world so everything has to be for your benefit in some way. [/color] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How to play CN
Top