I run my campaigns pretty sandboxy and without much prep. I let the characters decide what they want to do, so I can't plan flowery language and interesting what/if scenarios for every situation. Usually I'm pretty good but there's one situation that I always fail.
The long, challenging, and sometimes mundane task, especially when I want the PCs to succeed.
Crossing a desert, looking for a hidden encampment, tracking an enemy, researching in a library, etc.
I've tried to throw together some skill challenges on the fly, but those haven't been any more exciting really. Since I want the PCs to succeed, its hard to determine failure penalties, and I hate the "lose a healing surge" penalty.
I suppose I could describe the situation and be sure to mention the challenge, but I'd rather find a better, more interesting way to improve my DMing. Especially to get the PCs involved more.
The long, challenging, and sometimes mundane task, especially when I want the PCs to succeed.
Crossing a desert, looking for a hidden encampment, tracking an enemy, researching in a library, etc.
I've tried to throw together some skill challenges on the fly, but those haven't been any more exciting really. Since I want the PCs to succeed, its hard to determine failure penalties, and I hate the "lose a healing surge" penalty.
I suppose I could describe the situation and be sure to mention the challenge, but I'd rather find a better, more interesting way to improve my DMing. Especially to get the PCs involved more.