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General Tabletop Discussion
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How to prevent the "rolling" of halflings
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<blockquote data-quote="Metalsmith" data-source="post: 236055" data-attributes="member: 2906"><p>Sounds like your group is trying the old, "The DM won't let us play evil characters, so I'll play Chaotic Neutral charcters so I can do any damm thing I want." trick. </p><p></p><p>Heal up the old Halfling and friends and then go get those thieving bastards. The sneak attack damage from a 12th level thief should be enough to drop a character a round with Full attacks. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> He can even use a sap to knock them out instead of killing them, and then turn the whole lot of them in for banditry. After examining the belongings of the Female Thief and mounted Knight and discovering their ill gotten gains would be enough to get their neck streched on the spot. Start with the Thieves (sneak attack alone should be enough to drop both on the spot) and then the Barbarian then the fighter and wizard. Hell a few halflings with burlap sacks full of rocks should be able to take care of the wizard.</p><p></p><p>I especialy love the idiot Lord or Captain of the guard who hires a CN Aligned guy as a Guardsman or Judge especialy a Judge. Can't the lord cough up a few GP to have an detect lie or know alignment spell cast just to be shure the jerk he's hiring is up to the task? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>Metalsmith</p></blockquote><p></p>
[QUOTE="Metalsmith, post: 236055, member: 2906"] Sounds like your group is trying the old, "The DM won't let us play evil characters, so I'll play Chaotic Neutral charcters so I can do any damm thing I want." trick. Heal up the old Halfling and friends and then go get those thieving bastards. The sneak attack damage from a 12th level thief should be enough to drop a character a round with Full attacks. :) He can even use a sap to knock them out instead of killing them, and then turn the whole lot of them in for banditry. After examining the belongings of the Female Thief and mounted Knight and discovering their ill gotten gains would be enough to get their neck streched on the spot. Start with the Thieves (sneak attack alone should be enough to drop both on the spot) and then the Barbarian then the fighter and wizard. Hell a few halflings with burlap sacks full of rocks should be able to take care of the wizard. I especialy love the idiot Lord or Captain of the guard who hires a CN Aligned guy as a Guardsman or Judge especialy a Judge. Can't the lord cough up a few GP to have an detect lie or know alignment spell cast just to be shure the jerk he's hiring is up to the task? :P Metalsmith [/QUOTE]
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