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How to punish a metagamer?
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<blockquote data-quote="gamerprinter" data-source="post: 5639471" data-attributes="member: 50895"><p>Certainly he could - after the fact. But when a wizard is casting, the fighter is not going to know what is going on, and that's what this discussion is all about. After he survives a fireball, he knows it was a fireball cast, but not before it was cast, not unless he had ranks in spellcraft or Knowledge Arcana.</p><p> </p><p>If you don't have the skill ranks or are not a non-caster of the spell cast, the PC in question is "no smarter than a rock". If you don't have the appropriate skill ranks in stealth you can't perfrom stealth, same with knowledge arcana and spellcraft. No skills, then no way to recognize spells being cast, until after you see the effects of the spell.</p><p> </p><p>Charm spells are a bit different. If you fail your save you won't know you're enchanted until the spell expires. If you do save, you won't know that an attempt to charm you has occurred.</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 5639471, member: 50895"] Certainly he could - after the fact. But when a wizard is casting, the fighter is not going to know what is going on, and that's what this discussion is all about. After he survives a fireball, he knows it was a fireball cast, but not before it was cast, not unless he had ranks in spellcraft or Knowledge Arcana. If you don't have the skill ranks or are not a non-caster of the spell cast, the PC in question is "no smarter than a rock". If you don't have the appropriate skill ranks in stealth you can't perfrom stealth, same with knowledge arcana and spellcraft. No skills, then no way to recognize spells being cast, until after you see the effects of the spell. Charm spells are a bit different. If you fail your save you won't know you're enchanted until the spell expires. If you do save, you won't know that an attempt to charm you has occurred. [/QUOTE]
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